Full notes
Full Zombie Self-Cultivation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix3 additions1 change0 removals
- Gameplay
- UI and audio
- Balance
- Fixes
addedAdded icons to the Target Achievement to display the kill counts of players and allies.
addedAdded an icon for converted monsters, indicating they cannot be controlled for long.
addedAdded hit sound effects for monsters taking fire damage.
changedAdjusted Poison Monster attributes: they now take double damage from fire.
fixedFixed and optimized various known issues.
Added icons to the Target Achievement to display the kill counts of players and allies.
Added an icon for converted monsters, indicating they cannot be controlled for long.
Added hit sound effects for monsters taking fire damage.
Adjusted Poison Monster attributes: they now take double damage from fire.
Fixed and optimized various known issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
