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Steam News23 May 20261mo ago

Development Log 337

Hello everyone! Here are the key development highlights for this week: Added a new monster type in Survival Mode, obtainable through genetic modification. This monster can taunt nearby enemies to attack it.

Full notes

Full Zombie Self-Cultivation update

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Hello everyone!

What changed

1 fix7 additions1 change0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedAdded a new monster type in Survival Mode, obtainable through genetic modification. This monster can taunt nearby enemies to attack it.
addedAdded another new monster type in Survival Mode, also obtainable via genetic modification. This monster regenerates HP upon landing a critical hit.
addedIn Survival Mode, item doors can now reflect a portion of damage from enemies.
addedAdded an auto-use feature for items like Red Mushrooms. Each monster can carry up to 10 items, which will be automatically used when taking damage or attacking enemies.
addedAdded visual effects and sound effects related to monsters.
addedAdded text displays for the total count of companions and items.

Here are the key development highlights for this week:

  • Added a new monster type in Survival Mode, obtainable through genetic modification. This monster can taunt nearby enemies to attack it.

  • Added another new monster type in Survival Mode, also obtainable via genetic modification. This monster regenerates HP upon landing a critical hit.

  • In Survival Mode, item doors can now reflect a portion of damage from enemies.

  • Added an auto-use feature for items like Red Mushrooms. Each monster can carry up to 10 items, which will be automatically used when taking damage or attacking enemies.

  • Added visual effects and sound effects related to monsters.

  • Added text displays for the total count of companions and items.

  • Added icon displays for companion debuffs (negative status effects).

  • Updated the Survival Guide.

  • Fixed and optimized various other issues.

Thank you all for your continued support and patience!

Source

Steam News / 23 May 2026

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