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Steam News25 April 20262mo ago

Development Log 309

Hello everyone! This week's development focus mainly includes the following: Main Storyline Updated the monster bestiary and master skill descriptions in the Survival Guide. Optimized lighting in the game map scenes.

Full notes

Full Zombie Self-Cultivation update

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Repeated intro

Hello everyone!

What changed

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
changedUpdated the monster bestiary and master skill descriptions in the Survival Guide.
changedOptimized lighting in the game map scenes.
addedAdded sound effects for capture effects and item acquisition.
changedVarious other bug fixes and optimizations.
addedAdded monster leveling and summoning functions.
changedUpdated the icon display for monster stat boosts.

This week's development focus mainly includes the following:

Main Storyline

  • Updated the monster bestiary and master skill descriptions in the Survival Guide.

  • Optimized lighting in the game map scenes.

  • Added sound effects for capture effects and item acquisition.

  • Various other bug fixes and optimizations.

Survival Mode

  • Simplified the monster unlocking logic.

  • Added monster leveling and summoning functions.

  • Updated the icon display for monster stat boosts.

Thank you all for your continued attention and patience

Source

Steam News / 25 April 2026

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