Full notes
Full Zombie Self-Cultivation update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Maps
- UI and audio
- Performance
This week's development focus mainly includes the following:
Main Storyline
Updated the monster bestiary and master skill descriptions in the Survival Guide.
Optimized lighting in the game map scenes.
Added sound effects for capture effects and item acquisition.
Various other bug fixes and optimizations.
Survival Mode
Simplified the monster unlocking logic.
Added monster leveling and summoning functions.
Updated the icon display for monster stat boosts.
Thank you all for your continued attention and patience
Source
Changelog.gg summarizes and formats this update. How we read updates.
