What changed
0 fixes1 addition1 change0 removals
changedNEW FEATURE: PHYSICAL CONDITION & FATIGUE● Fatigue & Stamina Engine: Can be Integrated into all units. ● Energy Consumption: Battalions now consume energy during marching and combat engagements. ● Stamina Depletion: Exhausted units suffer a dynamic speed penalty of up to 50%. ● Tactical Recovery: Stationary units regenerate energy over time. ● Biological Sync: Recovery speed is directly influenced by the unit's current health (HP) – healthier troops recover faster.
addedINTERFACE & MAP INTEGRATION● Visual Feedback: New secondary "Stamina Bar" added below the HP bar for instant field monitoring. ● Map Alerts: Implemented "⚠️ EXHAUSTED" notifications when units hit critical energy levels.
War Room: Tactical Sandbox changes
changed● Fatigue & Stamina Engine: Can be Integrated into all units. ● Energy Consumption: Battalions now consume energy during marching and combat engagements. ● Stamina Depletion: Exhausted units suffer a dynamic speed penalty of up to 50%. ● Tactical Recovery: Stationary units regenerate energy over time. ● Biological Sync: Recovery speed is directly influenced by the unit's current health (HP) – healthier troops recover faster.
added● Visual Feedback: New secondary "Stamina Bar" added below the HP bar for instant field monitoring. ● Map Alerts: Implemented "⚠️ EXHAUSTED" notifications when units hit critical energy levels.
NEW FEATURE: PHYSICAL CONDITION & FATIGUE
● Fatigue & Stamina Engine: Can be Integrated into all units. ● Energy Consumption: Battalions now consume energy during marching and combat engagements. ● Stamina Depletion: Exhausted units suffer a dynamic speed penalty of up to 50%. ● Tactical Recovery: Stationary units regenerate energy over time. ● Biological Sync: Recovery speed is directly influenced by the unit's current health (HP) – healthier troops recover faster.
INTERFACE & MAP INTEGRATION
● Visual Feedback: New secondary "Stamina Bar" added below the HP bar for instant field monitoring. ● Map Alerts: Implemented "⚠️ EXHAUSTED" notifications when units hit critical energy levels.