[NEW FEATURE: ORDER OF BATTLE DASHBOARD] ● Integrated Army Overview: a dual-column inspection screen accessible via sidebar or auto-open, providing a real-time status of all active battalions for both Team Blue and Team
Full notes
Full War Room: Tactical Sandbox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
UI and audio
added[NEW FEATURE: ORDER OF BATTLE DASHBOARD] ● Integrated Army Overview: a dual-column inspection screen accessible via sidebar or auto-open, providing a real-time status of all active battalions for both Team Blue and Team Red. ● Manpower vs. Pieces: the report now differentiates between the number of units (pieces on the map) and total men (calculated from aggregate HP), ensuring data consistency with the Troop Counter. ● Global Logistics Tracking: new team-wide metrics summarizing total ammunition and supply reserves, giving commanders an immediate grasp of their army's endurance. ● Tactical Class Breakdown: automatic sorting and counting of Ranged vs. Melee troops to analyze force composition and firepower potential. ● Expanded Unit Metrics: each group now displays individual Combat Power (POW) and Accuracy (ACC) alongside traditional HP, Fatigue, and Ammo gauges. ● Battle Confirmation Gate: the OOB now acts as a mandatory planning overlay before entering Battle Mode, ensuring strategic review before interface transitions. ● Tactical Shielding: the interface now features full click-blocking overlays, preventing accidental background selections while interacting with the report.
War Room: Tactical Sandbox changes
added[NEW FEATURE: ORDER OF BATTLE DASHBOARD] ● Integrated Army Overview: a dual-column inspection screen accessible via sidebar or auto-open, providing a real-time status of all active battalions for both Team Blue and Team Red. ● Manpower vs. Pieces: the report now differentiates between the number of units (pieces on the map) and total men (calculated from aggregate HP), ensuring data consistency with the Troop Counter. ● Global Logistics Tracking: new team-wide metrics summarizing total ammunition and supply reserves, giving commanders an immediate grasp of their army's endurance. ● Tactical Class Breakdown: automatic sorting and counting of Ranged vs. Melee troops to analyze force composition and firepower potential. ● Expanded Unit Metrics: each group now displays individual Combat Power (POW) and Accuracy (ACC) alongside traditional HP, Fatigue, and Ammo gauges. ● Battle Confirmation Gate: the OOB now acts as a mandatory planning overlay before entering Battle Mode, ensuring strategic review before interface transitions. ● Tactical Shielding: the interface now features full click-blocking overlays, preventing accidental background selections while interacting with the report.
[NEW FEATURE: ORDER OF BATTLE DASHBOARD] ● Integrated Army Overview: a dual-column inspection screen accessible via sidebar or auto-open, providing a real-time status of all active battalions for both Team Blue and Team Red. ● Manpower vs. Pieces: the report now differentiates between the number of units (pieces on the map) and total men (calculated from aggregate HP), ensuring data consistency with the Troop Counter. ● Global Logistics Tracking: new team-wide metrics summarizing total ammunition and supply reserves, giving commanders an immediate grasp of their army's endurance. ● Tactical Class Breakdown: automatic sorting and counting of Ranged vs. Melee troops to analyze force composition and firepower potential. ● Expanded Unit Metrics: each group now displays individual Combat Power (POW) and Accuracy (ACC) alongside traditional HP, Fatigue, and Ammo gauges. ● Battle Confirmation Gate: the OOB now acts as a mandatory planning overlay before entering Battle Mode, ensuring strategic review before interface transitions. ● Tactical Shielding: the interface now features full click-blocking overlays, preventing accidental background selections while interacting with the report.