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- Voltage High Society
Voltage High Society: 50% Off & What's Next?
Hi, So now that we're out of Early Access and somehow survived the launch (and those awful two weeks of patches and bughunting), it's time to look at how things went and what's ahead of us! First of all, thank you! The…
Store6 changesGameplayMaps - Voltage High Society
Patch Notes for Version 1.4.3
Added a fix for the bug where haunted place courtyard gate is stuck halfway open Made map screen area names more visible as per request
Announcement2 changesFixMaps - Voltage High Society
VHS 1.4.2 patch notes
Fix for a gamebreaking bug where, if collecting components by "USE" instead of walking over, they used to respawn on a continued game, thus picking them up again would break the mission counter. For who was affected by…
Announcement1 changeFix - Voltage High Society
1.4 Patch Notes
Fixed the bug where for some users the facility's 2nd set of towers don't move Fixed hint popup message getting stuck on screen when dying Added the option for the leaning effect (on/off) Added the option for mouse sens…
Announcement4 changesFixGameplay - Voltage High Society
Announcing Steam Trading Card Support!
We’re excited to announce trading card support for Voltage High Society, including 6 trading cards, 6 badges, 3 backgrounds and 5 emoticons! Don’t forget: the more you punch, the more you unlock!
Announcement - Voltage High Society
Update Notes for Friday Patch
Fixed a major bug: after fixing the water, and reloading the game, the mutant area gates seemed to disappear, which lets you run outside intended route and skip one part of the gangland area - Fixed a sequence break whe…
Security1 changeFix - Voltage High Society
Collider and UV fixes to end half
-fixed some uncatched texture & collision issues
Announcement1 changeFixGameplay - Voltage High Society
Small texture fix
Fixed some textures in Ganglands
Announcement1 changeFix - Voltage High Society
1.3 Update
1.3 Patch notes: -Framerate optimization (especially with the gangland / second hub) -Change to Baseball: Does no damage to melee units, but hurts ranged ones. -Added UI hints to ending boss fight -Added two more combat…
Patch notes1 changePerformance - Voltage High Society
1.2 Update
Fixes: One new ring type towards end half of the game Polished hands, weapons & ring shading (local light source, looks prettier) Fixed right hand pinkie never using a ring Adjusted some Relationship discoveries so they…
Security14 changesFixGameplay - Voltage High Society
1.1 Hotfix 2
Gangland: Bossfight jumping now much easier & less damage penalty as well Gangland: Fixed being stuck in the shack with mutant, post-facility section Gangland: Slightly better now with the framerate spikes (work-in-prog…
Announcement8 changesFixBalance - Voltage High Society
1.1 Fix
Fixed the factory access for some players
Announcement1 changeFix - Voltage High Society
VHS 1.1 Patch Notes
1.1 Update aka Post-Release Hangover Patch: Added Achievement for the Final Boss Added Bind support for special buttons (Mouse4, Mouse5, etc) Fixed enemies doing ZERO DAMAGE for some players Fixed Head on Wall not getti…
Patch notes7 changesFixGameplay - Voltage High Society
Voltage High Society 1.0 out now!
1.0 RELEASE Added last level and an ending Added last ability Fixed: Flashlight not toggling Fixed: Ball Throw was unreliable Fixed freezing & electrocution behaviour not triggering on some enemies Fixed Key Binds: when…
Patch notes19 changesFixGameplay - Voltage High Society
1.0
1.0 RELEASE: -Added last level and a ending -Added last ability -Fixed: Flashlight not toggling -Fixed: Ball Throw was unreliable -Fixed freezing & electrocution behaviour not triggering on some enemies -Fixed Key Binds…
Announcement5 changesFixGameplay - Voltage High Society
VOLTAGE HIGH SOCIETY LEAVES EARLY ACCESS JUNE 23
June 23rd VHS v1.0 will be out. Exactly four years ago in June, the first version went public. We had a rocky start and plenty of jank, but with enough love and polish, things tend to work out. We thank you for the supp…
Patch notes2 changesGameplay



