Full notes
Full Voltage High Society update
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What changed
1 fix0 additions0 changes0 removals
- Security
fixedFixed a major bug: after fixing the water, and reloading the game, the mutant area gates seemed to disappear, which lets you run outside intended route and skip one part of the gangland area - Fixed a sequence break where you enter Haunted Place before acquiring a ball, softlocking doing so. If you by some devilish trickery did this, Haunted Place spawns a ball at the church gate, if you don't possess one. - Added a helper message(s) for the camp access guard and some scraps to lure you towards there. - Fixed Coil ring not working in right hand pinkie - Adjusted some colliders with the last area to fix exploits and glitchy behaviour - Made it so that the Prime Claw retreats if you run too far
Voltage High Society changes
fixedFixed a major bug: after fixing the water, and reloading the game, the mutant area gates seemed to disappear, which lets you run outside intended route and skip one part of the gangland area - Fixed a sequence break where you enter Haunted Place before acquiring a ball, softlocking doing so. If you by some devilish trickery did this, Haunted Place spawns a ball at the church gate, if you don't possess one. - Added a helper message(s) for the camp access guard and some scraps to lure you towards there. - Fixed Coil ring not working in right hand pinkie - Adjusted some colliders with the last area to fix exploits and glitchy behaviour - Made it so that the Prime Claw retreats if you run too far
- Fixed a major bugafter fixing the water, and reloading the game, the mutant area gates seemed to disappear, which lets you run outside intended route and skip one part of the gangland area - Fixed a sequence break where you enter Haunted Place before acquiring a ball, softlocking doing so. If you by some devilish trickery did this, Haunted Place spawns a ball at the church gate, if you don't possess one. - Added a helper message(s) for the camp access guard and some scraps to lure you towards there. - Fixed Coil ring not working in right hand pinkie - Adjusted some colliders with the last area to fix exploits and glitchy behaviour - Made it so that the Prime Claw retreats if you run too far
Source
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