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Steam News27 June 20261mo ago

1.2 Update

Fixes: One new ring type towards end half of the game Polished hands, weapons & ring shading (local light source, looks prettier) Fixed right hand pinkie never using a ring Adjusted some Relationship discoveries so they

Full notes

Full Voltage High Society update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes4 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Security
addedOne new ring type towards end half of the game
fixedFixed right hand pinkie never using a ring
changedAdjusted some Relationship discoveries so they're slightly easier to find
removedDisabled two Relationships because of bugs, 4 out of 6 in-game now. Will fix in later updates.
changedFinal Boss: Reactive difficulty settings based on how its going (less combat upgrades means less boss hp)
addedFinal Boss: Dialogue more clear, added subtitles too

Voltage High Society changes

addedOne new ring type towards end half of the game
fixedFixed right hand pinkie never using a ring
changedAdjusted some Relationship discoveries so they're slightly easier to find
removedDisabled two Relationships because of bugs, 4 out of 6 in-game now. Will fix in later updates.
changedFinal Boss: Reactive difficulty settings based on how its going (less combat upgrades means less boss hp)

Fixes:

  • One new ring type towards end half of the game

  • Polished hands, weapons & ring shading (local light source, looks prettier)

  • Fixed right hand pinkie never using a ring

  • Adjusted some Relationship discoveries so they're slightly easier to find

  • Disabled two Relationships because of bugs, 4 out of 6 in-game now. Will fix in later updates.

  • Final Boss: Reactive difficulty settings based on how its going (less combat upgrades means less boss hp)

  • Final BossDialogue more clear, added subtitles too
  • Final Boss: Projectiles and audio synchronised better

  • Final Boss: Cleaned up floor colliders, easier to traverse

  • Final Boss: Guards now drop health or energy based on which is lower

  • BeachAdded magpies
  • BeachFixed mesh blob glitch when resume of game from the lighthouse
  • BeachFixed colliders in lighthouse base floor & spiral stairs
  • BeachTick-tank adjustments > lasersight, adjusted timers, and added a small audio cue for targeting
  • BeachFixed one-sided curtains
  • BeachFixed jump exploit in hideout
  • Gangland: Hopefully the final death of bug where players get stuck once exiting facility and getting to the shack with the mutant. Sorry, its been a extremely frustrating and a tough glitch to fix.

Source

Steam News / 27 June 2026

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