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Steam News1 July 20261mo ago

1.3 Update

1.3 Patch notes: -Framerate optimization (especially with the gangland / second hub) -Change to Baseball: Does no damage to melee units, but hurts ranged ones.

Full notes

Full Voltage High Society update

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What changed

0 fixes0 additions1 change0 removals
  • Performance
changed1.3 Patch notes:Framerate optimization (especially with the gangland / second hub) -Change to Baseball: Does no damage to melee units, but hurts ranged ones. -Added UI hints to ending boss fight -Added two more combat skill to unlock by Liz -Punching a Crab Box will now hurt the hand -adjusted Liz prices, now hit by inflation so they work better over ~5 hours -adjusted Overflower hitboxes to make them more consistent -adjusted enemy movement & forces so they're more consistent -polish and fixes around audiovisuals in levels (missing sounds, visual artifacts, etc) -fixed glitch where a punch hits through but creatures register nothing -fixed shaky hands while game in menus -fixes on UI (loading screen having a gap at top, some texts going out of screen, etc) -fixed some exploits related to hugging walls and jumping and such -fixed the "get to the lighthouse get to the lighthouse" text -fixed Anarchrid animations -fixed Triarchy's bullets sometimes going through walls -fixed Triarchy's shoot spamming and ruckus at the Row Houses -fixed missing chain render bug in gangland -fixed Jimley button not unlocking after meeting him -fixed handcuff misalignment in POV -fixed the red ring spamming a victory fanfare at the digsite -fixed Delirious Bones sometimes not hitting the player (hit distance detection) -fixed Chariot sometimes not moving Thank you for the feedback! Keep on punching!

Voltage High Society changes

changedFramerate optimization (especially with the gangland / second hub) -Change to Baseball: Does no damage to melee units, but hurts ranged ones. -Added UI hints to ending boss fight -Added two more combat skill to unlock by Liz -Punching a Crab Box will now hurt the hand -adjusted Liz prices, now hit by inflation so they work better over ~5 hours -adjusted Overflower hitboxes to make them more consistent -adjusted enemy movement & forces so they're more consistent -polish and fixes around audiovisuals in levels (missing sounds, visual artifacts, etc) -fixed glitch where a punch hits through but creatures register nothing -fixed shaky hands while game in menus -fixes on UI (loading screen having a gap at top, some texts going out of screen, etc) -fixed some exploits related to hugging walls and jumping and such -fixed the "get to the lighthouse get to the lighthouse" text -fixed Anarchrid animations -fixed Triarchy's bullets sometimes going through walls -fixed Triarchy's shoot spamming and ruckus at the Row Houses -fixed missing chain render bug in gangland -fixed Jimley button not unlocking after meeting him -fixed handcuff misalignment in POV -fixed the red ring spamming a victory fanfare at the digsite -fixed Delirious Bones sometimes not hitting the player (hit distance detection) -fixed Chariot sometimes not moving Thank you for the feedback! Keep on punching!

1.3 Patch notes:

-Framerate optimization (especially with the gangland / second hub) -Change to Baseball: Does no damage to melee units, but hurts ranged ones. -Added UI hints to ending boss fight -Added two more combat skill to unlock by Liz -Punching a Crab Box will now hurt the hand -adjusted Liz prices, now hit by inflation so they work better over ~5 hours -adjusted Overflower hitboxes to make them more consistent -adjusted enemy movement & forces so they're more consistent -polish and fixes around audiovisuals in levels (missing sounds, visual artifacts, etc) -fixed glitch where a punch hits through but creatures register nothing -fixed shaky hands while game in menus -fixes on UI (loading screen having a gap at top, some texts going out of screen, etc) -fixed some exploits related to hugging walls and jumping and such -fixed the "get to the lighthouse get to the lighthouse" text -fixed Anarchrid animations -fixed Triarchy's bullets sometimes going through walls -fixed Triarchy's shoot spamming and ruckus at the Row Houses -fixed missing chain render bug in gangland -fixed Jimley button not unlocking after meeting him -fixed handcuff misalignment in POV -fixed the red ring spamming a victory fanfare at the digsite -fixed Delirious Bones sometimes not hitting the player (hit distance detection) -fixed Chariot sometimes not moving Thank you for the feedback! Keep on punching!

Source

Steam News / 1 July 2026

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