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- Vital Shell
V 1.0.1.2 - Class Leaderboards
Morning everyone, I wrapped up class leaderboards last night and wanted to get this out. Reduced the file size of the game icon which may prevent launch window issues on Windows Added additional leaderboards for each Sh…
Announcement2 changesGameplay - Vital Shell
V 1.0.1.1
Couple small fixes this morning plus an initial pass over Simplified Chinese, Traditional Chinese, and Korean localizations. These need to be QA'd by the translators, so I will hold off on adding the languages to the St…
Announcement3 changesFixGameplay - Vital Shell
Balance Patch #1 V 1.0.1.0
Howdy everyone, Big patch here with some important fixes and balance updates. Bug Fixes Fixed a gnarly bug where explosion crits were doing 0 damage (including Shifting Staff attacks) The number of enemies spawned durin…
Event30 changesFixBalance - Vital Shell
Cursor Updates & Improvements - V 1.0.0.11
Howdy all, I've got a nice cursor update here as well as some small bugfixes and tweaks. Added the ability to resize the cursor Added two additional cursor shapes Added 5 additional high contrast cursor colors Added a t…
Event11 changesFixGameplay - Vital Shell
Controller Overhaul - V 1.0.0.10
Large scary patch here, with the goal of bringing more stability to various controller configurations. I wanted to save this for the weekend where I'll be able to triage issues more rapidly. Improvements to Russian Loca…
Announcement14 changesFixPerformance - Vital Shell
V 1.0.0.9
Pushing more patches before going into work, like a crazy person. Increased the grace period iframes after taking damage (could almost call this a bug as short as the window was) Fixed a bug where rapidly activating Sta…
Announcement4 changesFixBalance - Vital Shell
Patch V 1.0.0.8
Morning All, Wanted to get some low hanging fixes and display options in before I head into the ol' day job. Continued work on improving launch window behavior Added vsync to display options (on by default) Added FPS li…
Announcement6 changesFixGameplay - Vital Shell
V 1.0.0.7
Howdy all, got another small one with a two important fixes. Fixed a crash that was occasionally happening in the Game Guide Fixed a bug where it was possible to double tap done on the resonance panel and double increme…
Announcement2 changesFixPerformance - Vital Shell
V 1.0.0.6
Just a small patch for the weekend. I'm still focused on stability before making any larger changes. Fixed a bug where potency devotions weren't correctly being applied Fixed a bug where Memory Card profiles were showin…
Announcement3 changesFixPerformance - Vital Shell
Hotfix V 1.0.0.5
Yikes, Sorry everyone, I introduced a crash when adding the achievement check for the completed devotion. Wanted to get this patch out quickly to resolve the issue. The achievement will now trigger any time you hit the…
Announcement1 changePerformance - Vital Shell
Day 2.5 - V 1.0.0.3
A couple more small fixes I wanted to get in today. Added some self-healing to the settings config for player's whose config got corrupt by the old bug. Auto attack and manual aim settings will be reset to defaults if b…
Announcement4 changesFixBalance - Vital Shell
Vital Shell - V1.0 - Launch
Howdy All, It’s hard to believe launch day is here. This started out as a way for me to learn game dev and somehow turned into a proper game. I truly appreciate everyone who has provided feedback and support along the w…
Announcement4 changesBalanceGameplay - Vital Shell
Patch Notes V0.10.0.19
Howdy All, I've just about finished the game, at least as much as I had hoped to have done for launch. I've been focused on testing and balancing things out, and honestly have been having a blast. I'm really excited for…
Event6 changesFixGameplay - Vital Shell
Demo V 0.9.0.0 - Steam Next Fest Patch
Howdy Everyone, Big patch here with a new level and Shell to play! Have been working on game balance and polishing up the new content for Next Fest. V 0.9.0.0 Bloodfang is now playable after defeating Corrupt Bloodfang…
Announcement8 changes1 numericBalance - Vital Shell
Demo V 0.8.1.7 - Visual Options & Final Boss Difficulty
Graphics Options & Eye Strain Added options to toggle pixelation and vertex snapping Updated the mesh of the island ruins arena floor to reduce tearing and overlaps Fixed a bug where options were sometimes not being sav…
Announcement4 changesFixGameplay - Vital Shell
Playtest Weekend
Hi everyone, In preparation for releasing a demo, I'm running a playtest this weekend! Looking forward to getting everyone's feedback. There is one character and level available as well as some abilities and weapons to…
Announcement

