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Latest 異世界港V updates
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- 異世界港V
Demo 3.15 released
Balance and Updates: Companions will no longer target and attack the player when the player enters the battlefield and selects a Boss. All invasion events that spawn elite enemies will no longer spawn them near the even…
Store30 changesFixBalance - 異世界港V
Demo 3.0 Released!
Balance / Updates Greatly optimized the transition wait time when entering the battlefield. Entry time has now been reduced by 80%. Greatly optimized the game file size, reduced from 5.1 GB to 1.93 GB. Unicorn monster r…
Event27 changesFixBalance - 異世界港V
Demo 2.95 Released~
Balance/Updates The default value of special effects changed to 80% & enemy levels are hidden by default "Increase activation count" and "Cooldown acceleration" magic upgrade appearance and values reduced Elite Hunting…
Announcement16 changesFixBalance - 異世界港V
Demo 2.91 released!
Balance/Updates Optimized the companion milestone enhancement UI Otherworld Magic [Song of Healing] base healing amount changed from a fixed value of 10 to healing 5% of the player's maximum HP, cooldown reduced from 15…
Store12 changesFixBalance - 異世界港V
Demo 2.8 release!
Balance/Updates: Reduced the size of the Goddess Statue and scaled down its special effects. Player invulnerability frame (damage interval) increased from 0.3s to 0.4s. Initial monster spawn interval increased from 0.8s…
Event15 changes7 numericFix - 異世界港V
Demo 2.75 released!
Balance / Updates Changed Invasion Event progress number to red [Developer Thoughts: The stage often has a large number of monsters and special effects, making the UI progress number hard to see clearly. This completely…
Store18 changes2 numericFix - 異世界港V
Demo 2.7 Release!
Balancing/Update Updated tutorial instructions Moved the UI warning position for sudden events upward [Developer's Thoughts: The warning UI was previously a bit too low and often blocked monsters near the player. The ex…
Patch notes6 changesFixGameplay - 異世界港V
Demo 2.6 Release!
Balancing and Update: Balancing Stage difficulty is now easier in the early game and harder in the late game. On Normal difficulty, the enemy level in Stage 1 has been reduced from Lv1–120 to Lv1–100. In subsequent loop…
Store38 changes7 numericFix - 異世界港V
Demo 2.5 is officially released!
🎉 Demo 2.5 Officially Released! 🎉 Balance & Updates: 🎈 The map has been further reduced by 40% compared to the previous version. 🗺️ ➡️ Invasion events no longer pause the increase of miasma concentration (stage time…
Store39 changesFixMaps


