Full notes
Full 異世界港V update
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What changed
- UI and audio
- Gameplay
- Balance
- Performance
- Fixes
Balance / Updates
Changed Invasion Event progress number to red
[Developer Thoughts: The stage often has a large number of monsters and special effects, making the UI progress number hard to see clearly. This completely solves the problem.]
Improved the description of the Otherworld item [Big Magic Hat] (Cooldown Value → Casting Speed Value)
Demon Greatsword attack interval changed from 2s → 1s 🟢Buff🟢
[Developer Thoughts: Felt the initial Demon Greatsword had a big power gap compared to other weapons. It should now be stronger in the early game.]
Improved magic upgrade rarity text display
Lowered Kaiting's innate ability unlock threshold by 20-40 points 🟢Buff🟢
New / Removed:
Added limiter for enemy damage and movement speed when level is too high
- [Developer ThoughtsWhen enemy level is over lv5000, the game becomes almost unplayable because enemies move too fast and one-shot kill. Added limiters to prevent enemies from becoming excessively strong.]
Added Monster Special Adaptation System
[Developer Thoughts: When the player becomes too strong, the system increases monster strength. If the player can't cope, it will automatically lower the strength gradually to let the player adapt.]
Added explanation of Awakening Innate Ability conditions in the character selection interface
Added back Fish Egg mouse cursor
Significantly boosted Goddess Statue's lifesteal upgrade by 2 to 7 times
Added special effects to the milestones on the right side, now much more noticeable
Bug Fixes:
Fixed the low chance issue where character still couldn't move after pausing the game
Fixed game crash when player opens two treasure chests at the same time
Fixed conflicts between some Otherworld items that affect maximum HP
Fixed enemies occasionally facing the wrong direction
For players using multiple monitors, default fullscreen caused main screen exclusive occupation and poor experience. Changed default to borderless window to avoid this problem.
Fixed low chance crash when saving progress
Fixed monster spawn level not increasing after 2 rebirths
Source
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