In this update5
Full notes
Full 異世界港V update
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What changed
- Maps
- Performance
- Balance
- UI and audio
- Gameplay
- Events
異世界港V changes
Balance / Updates
Greatly optimized the transition wait time when entering the battlefield. Entry time has now been reduced by 80%.
Greatly optimized the game file size, reduced from 5.1 GB to 1.93 GB.
Unicorn monster rework: They are now all self-destructing enemies instead of regular enemies that only follow the player.
Improved the mini-boss UI. Mini-bosses now also have arrow tracking.
Improved the invasion event UI. It now displays “m” so players know it indicates distance rather than a countdown.
Improved the chest-opening animation. Chests now open automatically and no longer require the player to click again.
Improved the magic effects related to magic circles.
Improved the balance issue caused by excessive upgrades to the number of magic casts. There is now a limit on upgrades that increase the number of magic casts. After choosing this upgrade a certain number of times, the option will no longer appear, but item effects remain unrestricted. In return, the appearance rate of magic cast count upgrades has been increased.
Treasure chest count reduced by 20%.
Bonus EXP from killing elites reduced by 30%.
Added / Removed:
Added a brand-new fishing system 🎊
Added a brand-new fish collection 🎊
Added a brand-new VTuber skill tree system 🎊
VTuber companions are now more reliable. In addition to attacking, they will help players out of danger and even revive players after death. Each VTuber also has 8–9 unlockable passive abilities.
Added a brand-new Steam global leaderboard 🎊
Added a weapon auto-aim system 🎊
Weapon aiming is now optional and no longer required.
Added a brief camera cut when a boss spawns to show players the boss’s location.
Added two special enemies: Thunder Goblin Mage & Fire Goblin Mage 🧙♂️
Added a few visual effects to make the home area feel more alive.
Removed the Cursed Crystal invasion event.
It seemed like many players didn’t understand what it was, and it may not have made much difference to the experience, so it has been removed entirely.
Removed the VTuber ability milestone upgrade system.
The gameplay of strengthening VTuber companions by increasing specific stats felt somewhat boring and lacked uniqueness, so it has been completely removed.
Bug Fixes:
Fixed a localization issue with the translation button.
Fixed an issue in the player base upgrade system where repeatedly spamming refund and upgrade could sometimes deduct money without actually applying the upgrade.
Fixed controller option issues when selecting companions and weapons.
Plans for Future Versions:
Brand-new VTuber magic fusion system
Once the magic learned by the player reaches a certain level, it can be fused, and will further fuse into different magic depending on the equipped VTuber companion. For example, Fireball and Ice Arrow will fuse into Ice Crystal Meteor, but if HoiTing is equipped, it will become HoiTing Ice Crystal Domain; if Reina is equipped, it will become Empress Palace Fall; if Kobayashi Aisu is equipped, it will become Snow Mochi Meteor, and so on.
Brand-new cheat skill system
By offering specific “fish” to the goddess statue in the home area, players can randomly obtain special cheat skills. These skills can be equipped and brought into battle to gain different buffs. For example, one skill may double a companion’s attack and HP, but reduce the player’s own HP and all magic damage by 35%.
Brand-new modes
Boss Mode:
At the start, players will be given several chances to choose magic, and VTuber companions cannot be brought along. Players then choose the final boss they want to challenge, and the battle begins immediately.
Doomsday Mode:
At the start, players will be given several chances to choose magic, with magic starting directly at Lv. 10. VTuber companions can be brought along, and magic can be fused immediately. Players will then challenge three mini-bosses at the same time, followed by three VTuber bosses at the same time.
Purification Site Mode:
Players enter a miasma forest, search for resources during the day, return to base at night to build turrets to defend against waves of monsters, and synthesize Purification Stones. Finally, activate the Purification Stone to eliminate all monsters.
Source
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