Full notes
Full 異世界港V update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- UI and audio
Balance/Updates:
Reduced the size of the Goddess Statue and scaled down its special effects.
Player invulnerability frame (damage interval) increased from 0.3s to 0.4s.
Initial monster spawn interval increased from 0.8s to 1.2s.
[Developer Note: This should significantly reduce early-game difficulty.]
Adjusted the visual effects of fireball ground burning.
- Improved translationchanged "Cooldown" to "Cooldown Acceleration."
Reduced the number of spawns during Invasion events from 7 to 5.
Increased Kobayashi's Ice Pillar damage from 100% to 300%; Ice Pillar explosion damage increased from 300% to 500%.
Enemy HP growth rate increased from 30% to 42%.
Ice Arrow magic damage increased from 120% to 500%.
Reduced the number of monsters generated in certain formations.
Changed Shield Recovery from a "Fixed Value" to a "Percentage."
Effect Transparency settings no longer affect enemy visual effects.
Added/Removed:
Removed hitboxes for all event buildings (except for the Magic Tower).
Completely removed the scrolling ticker UI for Invasion event warnings, while retaining the Invasion event logs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
