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- The Longest Tale
The Longest Tale | Patch 18
Here is where the Tale took the team last week... Keith: Finish polishing pre-rendered and in-game cutscenes Chi: Add bow pickup locations and integrate bow tutorial into primary game flow Fix various combat edges cases…
Announcement5 changesGameplayUI/audio - The Longest Tale
The Longest Tale | Patch 17
Here is where the Tale took the team last week... Chi: Implement 'imminent attack' indicator Various fixes with puzzles, combat, and other mechanics Integrate bow tutorial into primary game flow Remove unneeded wobble m…
Announcement1 changeGameplay - The Longest Tale
The Longest Tale | Patch 16
Here is where the Tale has taken the Dev Null Production's team these last few weeks... Chi: Fix edge cases in environment, combat, ghost/snake pursuit, free climb Keith: Update cutscene animations and camera work/post-…
Announcement3 changesGameplayUI/audio - The Longest Tale
The Longest Tale | Patch 15
Here is where the Tale took the team last week... Chi: Finish snake pursuit QTEs & VFX Various fixes: mechanics, puzzles, camera setup Can: Finish Surreality boss fight music Snake pursuit SFX Keith: Scorch & The Jewel:…
Announcement1 changeFix - The Longest Tale
The Longest Tale | Patch Update 14
Here is where the Tale took the team last week... Can: Surreality: SFX for music room and garden puzzles The Jewel: SFX for polished cutscenes (scorpion and genie) Keith: The Jewel: Polish genie cutscene Scorch: Work on…
Security4 changesGameplayUI/audio - The Longest Tale
The Longest Tale | Patch Update 13
Here is where the Tale took the team last week... Chi: Infiltration: Fix water VFX, issues with interactable objects and colliders Fear: Improvements to snake movement & pathfinding, start adding quick time events to pu…
Announcement3 changesGameplayUI/audio - The Longest Tale
The Longest Tale | Patch Update 12
Here is where the Tale took the team last week... Chi: Infiltration: Finish new outpost stealth flow Side of the world: Fixes to puzzles and mechanics Nirvana: Combat and flow fixes Tweaks to ropes mechanic Sara: Planni…
Announcement5 changesGameplayUI/audio - The Longest Tale
The Longest Tale | Patch Update 11
Here is where the Tale took the team last week... Chi: Infiltration: Rework outpost stealth segments for challenge progression Side of the World: Various puzzle and mechanic fixes Keith: Improve various in-game cutscene…
Event3 changesUI/audioGameplay






