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Steam News19 September 20259mo ago

The Longest Tale | Patch Update 11

Here is where the Tale took the team last week... Chi: Infiltration: Rework outpost stealth segments for challenge progression Side of the World: Various puzzle and mechanic fixes Keith: Improve various in-game cutscene

Full notes

Full The Longest Tale update

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What changed

0 fixes2 additions2 changes0 removals
  • Events
  • UI and audio
  • Gameplay
  • Performance
changedChi: Infiltration: Rework outpost stealth segments for challenge progression Side of the World: Various puzzle and mechanic fixes
addedCan: Surreality: Finish audio design Sound design for new torch-hint in-game cutscene Fixes to various issues w/ audio integration
addedDiego: Surreality: Improve compound courtyard stealth segment flow, add gong distraction Automate demo build, setup config for demo Fixes to various issues w/ mechanics and integration
changedRockley: Lighting and design fixes and optimizations on various levels

The Longest Tale changes

changedChi: Infiltration: Rework outpost stealth segments for challenge progression Side of the World: Various puzzle and mechanic fixes
addedCan: Surreality: Finish audio design Sound design for new torch-hint in-game cutscene Fixes to various issues w/ audio integration
addedDiego: Surreality: Improve compound courtyard stealth segment flow, add gong distraction Automate demo build, setup config for demo Fixes to various issues w/ mechanics and integration
changedRockley: Lighting and design fixes and optimizations on various levels

Here is where the Tale took the team last week...

  • Chi:

    • Infiltration: Rework outpost stealth segments for challenge progression

    • Side of the World: Various puzzle and mechanic fixes

  • Keith:

    • Improve various in-game cutscenes (animations, cameras, post-processing)

  • Can:

    • Surreality: Finish audio design

    • Sound design for new torch-hint in-game cutscene

    • Fixes to various issues w/ audio integration

  • Sara:

    • Social planning and management

    • Discord management

    • Logistics for upcoming conferences

  • Diego:

    • Surreality: Improve compound courtyard stealth segment flow, add gong distraction

    • Automate demo build, setup config for demo

    • Fixes to various issues w/ mechanics and integration

  • Rockley:

    • Lighting and design fixes and optimizations on various levels

  • Ugurcan:

    • Promo shot captures and video editing

Source

Steam News / 19 September 2025

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