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Latest SANDRIPPER updates
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- SANDRIPPER
V1.325
-Fixed bugs related to object pooling -Annihilator works now -Some small maintenance stuff
Announcement1 changeFix - SANDRIPPER
Object Pooling
Added object pooling for bullets and items (ammo, health, fuel pickups). A small change that should help keep your FPS steady while loads of objects are being created and destroyed each frame.
Announcement1 changePerformance - SANDRIPPER
v1.3
TL:DR More juice, more visibility, and more weapon upgrades, more often! NEW WEAPON VARIANTS: -After upgrading a weapon using the Workshop upgrade, a second, stranger upgrade becomes available. -The Weapon Workshop now…
Patch notes27 changesFixGameplay - SANDRIPPER
Whats In the works?
Hey. I've been steadily working away at v1.3: Upping the Caliber. Its been taking a while because of the unfocused nature of this all-round improvement update. That isn't to say this update won't feature new game changi…
Announcement5 changesGameplayWorkshop - SANDRIPPER
Regional price slashing
Just a quick post letting YOU know that the price of the game has been cut 20-50% for most of the world's currencies.
Announcement1 changeBalance - SANDRIPPER
v1.25
Just a small update while I lay the groundwork for more workshop upgrades, and the systemic changes needed to accommodate them. HEAT SYSTEM: The engine heat meter now starts off with a lower maximum, but is now expandab…
Patch notes6 changes3 numericFix - SANDRIPPER
The future of Rippin
Hey! Thanks for giving the game a shot! Its been a couple weeks since the game hit the digital shelves, so its time to talk about what the heck comes next. TL;DR: More gun modifications, and interesting enemies. Upgrade…
Security5 changesPerformanceWorkshop - SANDRIPPER
v1.24
-New upgrade: EXPRESS BULLETS: + 50% faster firerate, consume 50% more ammo. (I promise to stop adding more percentage upgrades lol) CHALLENGE MODE: -You now start with a higher ammo reserve (3000 -> 4000) -Wave 2 will…
Event6 changes1 numericFix - SANDRIPPER
The ULTIMATE CARnage bundle!
I'm bundling up with friend of Sandripper, Redline Crooks! An incredibly awesome car obliteration ROADlike. If you like turbo-crunchy vehicle-based roguelites you HAVE to play Redline Crooks! Check out the bundle HERE.
Store1 change - SANDRIPPER
v1.2
-Added new rare core-replacement upgrade. (May crash your game) CHANGES: -The Neutrino Cannon's workshop upgrade has been replaced with something stranger. -SPLITTER and ONE EYED JACK now properly interact with the Micr…
Patch notes4 changes4 numericFix - SANDRIPPER
v1.11
CHANGES: -ONE EYED JACK now multiplies your ammo reserves by 1.5x -UNSTABLE AMMO now only applies to ammo dropped by enemies but has increased reward (2x -> 2.3x ammo amount). -Changed how the mag size upgrades function…
Event3 changesFixPerformance - SANDRIPPER
v1.1
The most consistent issue this game has faced since the very beginning of time has been balancing the ammo economy. So to no ones surprise, some weapon combos are too tedious to use! So lets fix that. CHANGES TO AMMO PO…
Event6 changes6 numericFix - SANDRIPPER
Out now!
Well, here it is! I hope you all enjoy this thing because I know I've enjoyed working on it! This game was one hell of a journey start to finish, and I'm so glad I actually finished it. Bit off the maximum amount I coul…
Announcement - SANDRIPPER
Pre Launch Test Patch
Effectively the test branch is now fully converted to the retail version. After release, update testing will be done on a separate branch. -Achievements will be wiped upon launching the game. -Demo save file and stats a…
Patch notes2 changesFixBalance - SANDRIPPER
Test+Demo Build 14
Hello and thank you to everyone playing the demo and especially those who have given me valuable feedback via the feedback form. TL:DR; guns do more shield-damage, improved core dump tutorial, better weapon feel, common…
Patch notes5 changes7 numericFix - SANDRIPPER
Test Build PATCH 13.3
CHANGES: -The second stats page has had some changes. Mainly, the second list now displays damage taken from each enemy instead of deaths. FIXES: -Replaced all instances of "weekly". -Fixed workbench crash. -Pausing dur…
Patch notes2 changesFixBalance


