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Steam News11 March 20251y ago

v1.2

-Added new rare core-replacement upgrade. (May crash your game) CHANGES: -The Neutrino Cannon's workshop upgrade has been replaced with something stranger.

In this update2

Full notes

Full SANDRIPPER update

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What changed

1 fix2 additions1 change0 removals
  • Performance
  • Gameplay
  • Balance
  • Workshop
addedAdded new rare core-replacement upgrade. (May crash your game)
addedCHANGES:The Neutrino Cannon's workshop upgrade has been replaced with something stranger. -SPLITTER and ONE EYED JACK now properly interact with the Microwave Beam. -Regular enemy bullets have been touched up to be visually stronger and now have a subtle flash. -Tweaks to the enemy charge-up flashing sprite. -Flashing projectiles all flash at the same time to reduce visual noise. -Shotgun Speeder enemies fire in a more predictable pattern. -Killing an enemy when all your ammo reserves are below 10% will increase the amount of ammo they drop. -A couple enemies have had their attack delay times increased. -Shielded grey speeder enemies have had their shield HP reduced (400 -> 300).
changedCHANGES:SMG: - Kinetic damage (26 -> 28) - Shield damage (8 -> 6) - Range decreased down to v1.0 range SLAM CANNON: - Range decreased - Spread increased (1 -> 3 degrees)
fixedFIXES/QOL:Fixed the achievement tracking for a whole heap of achievements. Sorry I cant believe how many of these things didn't work. -MARKER now always increases max health by 1. -PRESTIGE now always increases max health by 2. -If just a singular Microwave Beam is equipped, both firing buttons will now control it. -Fixed LEGENDARY not updating its icon when used. -Fixed Cashback upgrade not triggering on Shlugoid hits. -Fixed bug where the Neutrino workshop upgrade would add stun to the Slam Cannon. -Fixed kill streak tracker. -Fixed some navigation snags in the shed.
-Shielded grey speeder enemies have had their shield HP reduced (400300-Shielded grey speeder enemies have had their shield HP reduced ( decreased, nerfSMG: - Kinetic damage (2628SMG: - Kinetic damage ( increased, buffSMG: - Kinetic damage (26 -> 28) - Shield damage (86SMG: - Kinetic damage (26 -> 28) - Shield damage ( decreased, nerf- Range decreased - Spread increased (13- Range decreased - Spread increased ( increased, buff

SANDRIPPER changes

addedAdded new rare core-replacement upgrade. (May crash your game)
addedThe Neutrino Cannon's workshop upgrade has been replaced with something stranger. -SPLITTER and ONE EYED JACK now properly interact with the Microwave Beam. -Regular enemy bullets have been touched up to be visually stronger and now have a subtle flash. -Tweaks to the enemy charge-up flashing sprite. -Flashing projectiles all flash at the same time to reduce visual noise. -Shotgun Speeder enemies fire in a more predictable pattern. -Killing an enemy when all your ammo reserves are below 10% will increase the amount of ammo they drop. -A couple enemies have had their attack delay times increased. -Shielded grey speeder enemies have had their shield HP reduced (400 -> 300).
changedSMG: - Kinetic damage (26 -> 28) - Shield damage (8 -> 6) - Range decreased down to v1.0 range SLAM CANNON: - Range decreased - Spread increased (1 -> 3 degrees)
fixedFixed the achievement tracking for a whole heap of achievements. Sorry I cant believe how many of these things didn't work. -MARKER now always increases max health by 1. -PRESTIGE now always increases max health by 2. -If just a singular Microwave Beam is equipped, both firing buttons will now control it. -Fixed LEGENDARY not updating its icon when used. -Fixed Cashback upgrade not triggering on Shlugoid hits. -Fixed bug where the Neutrino workshop upgrade would add stun to the Slam Cannon. -Fixed kill streak tracker. -Fixed some navigation snags in the shed.

-Added new rare core-replacement upgrade. (May crash your game)

CHANGES:

-The Neutrino Cannon's workshop upgrade has been replaced with something stranger. -SPLITTER and ONE EYED JACK now properly interact with the Microwave Beam. -Regular enemy bullets have been touched up to be visually stronger and now have a subtle flash. -Tweaks to the enemy charge-up flashing sprite. -Flashing projectiles all flash at the same time to reduce visual noise. -Shotgun Speeder enemies fire in a more predictable pattern. -Killing an enemy when all your ammo reserves are below 10% will increase the amount of ammo they drop. -A couple enemies have had their attack delay times increased. -Shielded grey speeder enemies have had their shield HP reduced (400 -> 300).

SMG: - Kinetic damage (26 -> 28) - Shield damage (8 -> 6) - Range decreased down to v1.0 range SLAM CANNON: - Range decreased - Spread increased (1 -> 3 degrees)

FIXES/QOL:

-Fixed the achievement tracking for a whole heap of achievements. Sorry I cant believe how many of these things didn't work. -MARKER now always increases max health by 1. -PRESTIGE now always increases max health by 2. -If just a singular Microwave Beam is equipped, both firing buttons will now control it. -Fixed LEGENDARY not updating its icon when used. -Fixed Cashback upgrade not triggering on Shlugoid hits. -Fixed bug where the Neutrino workshop upgrade would add stun to the Slam Cannon. -Fixed kill streak tracker. -Fixed some navigation snags in the shed.

Source

Steam News / 11 March 2025

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