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Latest Rootin' Tootin' Lootin' & Shootin' updates
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- Rootin' Tootin' Lootin' & Shootin'
Release Date Announcement!
I'm excited to announce the 1.0 release date for Rootin' Tootin' Lootin' & Shootin'! Please watch the trailer below. That's right - the game will be launching on the 28th of August 2025 - that's less than 6 weeks away!…
Announcement - Rootin' Tootin' Lootin' & Shootin'
Enemy Tweaks (Early Access 51.1)
Added animations for Flint kicking and picking up items and upgrades Improved tutorial Changed items Chainsaw You can move by using the item without hitting anything Magic Missile Now bounces and spread increased Dynami…
Store24 changesFixGameplay - Rootin' Tootin' Lootin' & Shootin'
Tutorial (Early Access 50.0)
Added a tutorial level Rooms are bigger, increased from 3x3 - 6x6 up to 4x4 - 7x7 Improved variety of room layouts Removed bones - keys now give you an upgrade slot Keys now drop where they originally spawned, rather th…
Store20 changesFixGameplay - Rootin' Tootin' Lootin' & Shootin'
Infinite Ammo Mode (Early Access 49.0)
Added Infinite Ammo gamemode Added Upgrades Energy Drink You gain charge 50% faster, but deal 15% less damage French Fries Your bullets move 75% faster, but have slight random spread Mirror Your bullets come back to you…
Store21 changesFixGameplay - Rootin' Tootin' Lootin' & Shootin'
Bullet Visibility (Early Access 48.1)
Your bullets are now a lighter colour than enemy bullets Enemy bullets that are about to hit you now flash red Reduced all prices by 20% Glass mode no longer doubles your damage, instead enemies have 60% health Lightnin…
Store15 changesFixGameplay - Rootin' Tootin' Lootin' & Shootin'
Better Boss Spawning (Early Access 47.0)
Bosses now don't spawn until you approach a key in the middle of their arena Items use all of your charge again, but fractional charge is kept Frozen enemies now take triple damage instead of double Charmed enemies atta…
Store17 changesFixGameplay - Rootin' Tootin' Lootin' & Shootin'
Bullet Optimisations (Early Access 46.1)
Added missing achievements and removed challenge achievements Fixed crash when selecting items Price increase each floor increased from 20% to 50% Upgraded items now have their sprites updated immediately Cursor now ren…
Event14 changes1 numericFix - Rootin' Tootin' Lootin' & Shootin'
Item Levels (Early Access 45.2)
Items can now be levelled up at the shop Each item has its own unique set of improvements with each level Items have 4 levels with increasing prices Levelling an item will also increase its chance of appearing Spinning…
Store16 changes5 numericFix

