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Steam News7 June 20251y ago

Bullet Optimisations (Early Access 46.1)

Added missing achievements and removed challenge achievements Fixed crash when selecting items Price increase each floor increased from 20% to 50% Upgraded items now have their sprites updated immediately Cursor now ren

Full notes

Full Rootin' Tootin' Lootin' & Shootin' update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions5 changes1 removal
  • Events
  • Performance
  • Balance
  • Gameplay
  • Fixes
addedAdded missing achievements and removed challenge achievements
fixedFixed crash when selecting items
changedPrice increase each floor increased from 20% to 50%
addedUpgraded items now have their sprites updated immediately
addedNew cursors for navigating menus and waiting
fixedFixed lighting for objects in the air
Price increase each floor20%50%Price increase each floor increased, buff

Rootin' Tootin' Lootin' & Shootin' changes

addedAdded missing achievements and removed challenge achievements
fixedFixed crash when selecting items
changedPrice increase each floor increased from 20% to 50%
addedUpgraded items now have their sprites updated immediately
addedNew cursors for navigating menus and waiting
  • Added missing achievements and removed challenge achievements

  • Fixed crash when selecting items

  • Price increase each floor increased from 20% to 50%

  • Upgraded items now have their sprites updated immediately

  • Cursor now renders at a higher resolution

  • New cursors for navigating menus and waiting

  • Half as many crates appear in Glass mode

  • Holy Crosschanged from 'Your bullets move 10% slower' to 'Your bullets move 25% slower'

  • Fixed lighting for objects in the air

  • Reduced blood trail size

  • All Item levels now have descriptions

  • Added UpgradeFunnelYour bullet spread is halved and your bullets move 15% faster

  • Removed Upgrade - Dichromatic Butterfly

  • Random Spreadchanged from 'You shoot 200% more bullets' to 'You shoot 150% more bullets'

  • Gold Swordchanged from '5% more damage for each $100 you have' to '3% more damage for each $100 you have

  • Reload Gearremoved 'Gain charge 25% slower'

  • Optimised bullet collision detection

  • The game now keeps track of how many times you have found upgrades and found or used items

  • Fixed crash when using Baseball Bat on a cactus

Source

Steam News / 7 June 2025

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