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Steam News21 June 20251y ago

Bullet Visibility (Early Access 48.1)

Your bullets are now a lighter colour than enemy bullets Enemy bullets that are about to hit you now flash red Reduced all prices by 20% Glass mode no longer doubles your damage, instead enemies have 60% health Lightnin

Full notes

Full Rootin' Tootin' Lootin' & Shootin' update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions3 changes4 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
changedReduced all prices by 20%
removedGlass mode no longer doubles your damage, instead enemies have 60% health
removedBoomerang no longer homes in on the player and now deals double damage on the way back
addedAdded bigger cursor when hovering over a button
addedPixel perfect graphics can now be toggled
removedSummoned enemies no longer drop items on Glass mode

Rootin' Tootin' Lootin' & Shootin' changes

changedReduced all prices by 20%
removedGlass mode no longer doubles your damage, instead enemies have 60% health
removedBoomerang no longer homes in on the player and now deals double damage on the way back
addedAdded bigger cursor when hovering over a button
addedPixel perfect graphics can now be toggled
  • Your bullets are now a lighter colour than enemy bullets

  • Enemy bullets that are about to hit you now flash red

  • Reduced all prices by 20%

  • Glass mode no longer doubles your damage, instead enemies have 60% health

  • Lightning now works with homing and other effects applied when a bullet moves

  • Boomerang no longer homes in on the player and now deals double damage on the way back

  • Bosses fall down faster and the key only disappears once the boss has landed

  • In Classic mode, there is 1 more crate on each floor

  • Upgrades have a bigger area to click and drag

  • Added bigger cursor when hovering over a button

  • Pixel perfect graphics can now be toggled

  • Summoned enemies no longer drop items on Glass mode

  • Thrown items which are lightning travel until they hit something, instead of stopping before moving at all

  • Price tags now get larger to fit 4 digit and 5 digit prices

  • Secret rooms now contain money

  • Improved Swamp wall graphics

  • The mines are slightly brighter

  • Zoom settings are now applied correctly instantly, instead of having to restart the game

  • Rearranging upgrades is now recorded in replays

  • Fixed stacking items of differing quantities

  • Fixed a crash when stacking items

  • Fixed Bobby Pin crash

  • Bouncing no longer stops Matchsticks from igniting

  • Fixed lightning collision detection

  • Fixed a crash involving lightning collision detection

  • Fixed random seed desync issues

Source

Steam News / 21 June 2025

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