Full notes
Full Rootin' Tootin' Lootin' & Shootin' update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Store
- Fixes
- Performance
Rootin' Tootin' Lootin' & Shootin' changes
Added a tutorial level
Rooms are bigger, increased from 3x3 - 6x6 up to 4x4 - 7x7
Improved variety of room layouts
Removed bones - keys now give you an upgrade slot
Keys now drop where they originally spawned, rather than where the boss was killed
Added Upgrades
Satellite Dish
You control the movement of your bullets
Haunted Sheet
A ghost constantly chases you down. It deals 3 damage and can hurt both you and enemies
Ectoplasm
Your bullets pass through walls, but travel 15% slower
1 Ton Weight
Your bullets are shockwaves, but travel 25% slower
Added Item - Chainsaw
Deal 1 damage up to 2 tiles away. You may attack again on your next turn
Changed Items
Mattock
2 charge -> 3 charge
Guided Missile Launcher
When used, you now switch from controlling Flint to the missile. You can stop controlling the missile by waiting
Blunderbuss
Projectile no longer passes through walls
Flail
Can now be affected by upgrades
Added Enemy - Mushroom
Every 7 turns, shoot a burst of slow moving, bouncy spores
Changed Enemy - Spitter Plant
Shoots a stream of bullets at you for 5 turns, then sleeps for 5 turns
Enemies in Infinite Ammo mode have a bit less health
Combined Map and Compass into one upgrade
Lanterns have been redesigned and are now animated
Held items now used upgraded item graphics
Shops now have a wooden floor
Exit rooms now resemble the area they lead to
Custom levels can now be played without being in the level editor
Difficulty levels have been tweaked
Adjusted enemy shockwaves to make them easier to dodge
Mouse movements are now only recorded when enabled in the settings
Flashing bullets can be turned off in the settings
Fixed graphics appearing in the wrong places
Fixed a crash involving Feathers
Fixed a crash involving piercing bullets
Fixed animation issues on some enemies
Fixed Flail getting caught on walls
Source
Changelog.gg summarizes and formats this update. How we read updates.
