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- Project Zomboid
Build 42.13.0 UNSTABLE Multiplayer Released
FAO MODDERS Please see the linked guide for information on how to update your mods to work with 42.13.0 and beyond, and how to make your mods MP compatible. MULTIPLAYER DETAILS The Multiplayer build is WIP for stress te…
- Project Zomboid
Makeship Campaign Ending November 14th
Hi all! Just a quick message to let you know that our Makeship campaign supporting Médecins Sans Frontières (Doctors Without Borders) has been extended for a few more days. Orders close soon, so be sure to get yours in…
- Project Zomboid
Last Chance: Project Zomboid Merch Supporting Doctors Without Borders
Hi all! Just a quick reminder that there’s still time to grab our limited-edition Project Zomboid charity merch supporting Médecins Sans Frontières (Doctors Without Borders) on Makeship, but orders close November 7th at…
- Project Zomboid
Build 42.12.3 UNSTABLE Hotfix Released
FIXED: Fixed missing biomes (e.g stones, twigs, boulders can be found in the world again) Fixed not being able to sharpen blades beyond Handle Condition.
- Project Zomboid
Build 42.12.2 UNSTABLE Hotfix Released
Minor additional Hotfix for 42.12: - Fixed Linux build not starting. - Fixed language encoding for some languages. FIXED - Fixed shove bug. The call to IsoGameCharacter.Hit() had to have bIgnoreDamage == true for the sh…
- Project Zomboid
Since Last We Spoke
Hi all, we do hope you’re well and surviving okay. This is a quick blog to update you with what’s been going on in the back rooms on Project Zomboid over the past twelve months. Which is quite a lot – and what we hope y…
- Project Zomboid
42.12.1 UNSTABLE Hotfix Released
Additional fixes, including a fix to the Shoving bug, will be provided in a 42.12.2 release. - Added priority logic for ballistic targets body part colliders: Head > Spine > Pelvis > Others, and updated camera target se…
- Project Zomboid
42.12.0 UNSTABLE Released
UNSTABLE WARNING - Due to changes in Generator fuel consumption and corresponding defaults; existing saves will likely experience increased fuel consumption; Meta: 'Generator Fuel Consumption' Sandbox Settings can be ch…
- Project Zomboid
42.11.0 UNSTABLE Released
How do I subscribe to the Unstable beta branch? NEW - Added new CraftLogic UI - Several CPU and Memory usage optimisations. - Added "Add Padding" and "Patch Hole" garment-ui context menu display icons for the fabric ite…
- Project Zomboid
42.10 UNSTABLE Released
Slightly shorter changelist for this patch due to various team members working on larger scale changes required for balance, QOL and other required features for 42. How do I subscribe to the Unstable beta branch? [/expa…
- Project Zomboid
Build 42.9.0 UNSTABLE Released
UNSTABLE WARNING - DUE TO CHANGES TO THE ZED SPAWNING SYSTEM SOME UNEXPECTED SPAWNS COULD OCCUR IN EXISTING SAVES - UNSTABLE WARNING How do I subscribe to the Unstable beta branch? [/expand] NEW - Zombie spawn map is no…
- Project Zomboid
42.8.1 UNSTABLE Released
How do I subscribe to the Unstable beta branch? [/expand] Hotfix 41.8.1: Fixed Game not launching with Video Effect being unchecked. Welcome message can be disabled in the options. 41.8.0: NEW Introducing ragdoll physic…
- Project Zomboid
42.7.0 UNSTABLE Released
How do I subscribe to the Unstable beta branch? [/expand] NEW - Several new crafted clothing items. Players can use animal skins; leather strips; denim strips; rags; garbage bags and tarps to craft a variety of low-tier…
- Project Zomboid
42.6.0 UNSTABLE Released
How do I subscribe to the Unstable beta branch? [/expand] - Added the missing foraging zones to `WorldMapRenderer.lua` - Added Bendable Fences framework. Only for Wire Fences (for now). - Added sandbox options FenceThum…
- Project Zomboid
42.5.1 UNSTABLE Hotfix Released
- Slight fixes to zombie heat map. Some remote locations had too many. (Zombie heat map is always a work in progress and will be continually refined through many patches) - Added missing tiles for Stendo's Firearms Empo…
- Project Zomboid
42.5.0 UNSTABLE Released
42.5.0 - Being released after a week's dev cycle to tidy up some bugs from last time. NEW - Added new map location: Stendo's Firearms Emporium. This is an updated version of the gun store that can be found behind Twiggy…

