Update log
Full Project Zomboid update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
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NEW - Several new crafted clothing items. Players can use animal skins; leather strips; denim strips; rags; garbage bags and tarps to craft a variety of low-tier survival/utility/dignity preserving garments. - Added items and recipes for Spiked Full Motorcycle Helmets and Football Shoulderpads. - Added craftRecipe for dividing whole Football Shoulderpads into single left and right Shoulderpads. - Added new clothing items to some appropriate zombie outfits. - Added the item and craftRecipe for the glass part of a lantern. - Added a Blacksmithing craftRecipe to produce a Hurricane Lantern. - Added StepVan and Van vehicles for Tailoring businesses; these don't have loot spawns defined yet, but are intended to serve as an opportunity for the large fabric roll items to spawn. - Added new sounds for butchering actions - Moar flyers from the flyer-factory - Added items and recipes for simple hide hats, robes, and wallets. - Added mouse-over highlighting to the Building UI and Crafting UI. - Allow clicking anywhere in an input item in the Crafting UI to toggle the ingredients panel. - Adjusted position of craft panel favourites icons (now more like inventory) - Liquid amount bar now updates more gradually on Fill context menus - Changed the appearance of inventory and loot window progress bars to match that of tooltip progress bars. - "Can Research Craft Recipe" is displayed in tooltips for items outside the player's inventory, and when it is too dark to research the item. - The "Research Craft" context menu option is displayed when it is too dark to perform the action. The option is disabled in this case, and displays the "Requires light." tooltip. - Knocked down / stunned Zeds now have chest movement so player can tell they're still active - Added right-click "Drop" option for all moveables. Dragging items onto floor container inventory window also now functions like other containers. - Added Crafted Frame Packs, small and large - Added items and recipes for Hide and Leather Aprons, and a Tarp Chest Rig. - Added prop book items. - Added craft recipe and recipe magazine for making blank ID cards. (This is purely a RP thing w/o any mechanics purpose. Burglars start the game knowing this recipe.) - Updated advertising trailer mechanics overlay graphics. - Added items and recipe for Twine Shoes. - QOL updates to farming when using a controller -combined mouse and joypad farming modes to use the same methods. -farming with a controller now stays in the selected mode when harvesting, watering, checking plant info, etc. -fixed issues with submenu options staying open when selected. -added farming tooltip following the farming cursor when using a controller. -added button and trigger prompts to the farming cursor. -added "Remove" farming cursor for removing multiple plants with a shovel using gamepad or mouse. -added farming cursors for multiple aphid, mildew, slug, pest flies curing with joypad or mouse. - Added a craftRecipe to make gold and silver coins from gold and silver metal sheets. - Added Tuxedo-Print Tshirt item. - Added some new clothing items to some appropriate zombie outfits. - Steel Chunks can be smelted from Steel Items; Iron Chunks can be smelted from Iron Items. Whether an item is Iron or Steel is arbitrary, but Steel items are plentiful enough that there should be enough to smelt. - Some, higher tier, Blade type craftRecipes specifically require Steel and not Iron. - New sounds for Chainlink Fence Destruction, resting on floor, butchering - Restored the Dome Kiln workstation entity;
Source
