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Latest Nuclear Option updates
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Hotfix 0.33.3
Fixed pitch oscillations in event content Increased CI-22 Cricket roll authority Fixed Argus Class Frigate missing lighting effects Fixed cases of flickering/discontinuous rocket motor effects in missiles Fixed rocket m…
Hotfix 0.33.2
Fixed analogue throttle axis behaviour becoming "crunchy" or "sticky" at high framerates Fixed starting rank not being set for clients on subsequent games being hosted in the same game session Mission editor: fixed Comp…
Hotfix 0.33.1
Increased damping for KR-67 Ifrit fly-by-wire to reduce low speed oscillations Increased Argus class frigate NL-98 launcher ammo from 80 to 160 Alkyon AB-4 swing wing system now reverts to auto swing control if manually…
Update 0.33
Content and Features New aircraft : Alkyon AB-4 New ship : Argus class frigate New ship : Cursor class littoral fight deck New weapon : GBM-500LR submunition dispensing glide bomb New submunition : GS-25 New SAM missile…
Patch 0.32.69
Fixed potential game freeze caused by switching spectated aircraft while cockpit is breaking off Certainly nothing else included
Patch 0.32.6
• Fixed pillboxes disappearing when destroyed in Multiplayer • Improved server checks to prevent loading of prohibited weapons • Fixed cases of MBTs cooking off in chain reactions • Added customizable delay for closing…
Patch 0.32.5
• Fixed pilots not blacking out under negative g loads • Fixed R9 Stratolance launchers dumb-firing after replacement of fire control radar • Multiplayer: fixed ejected pilots appearing stationary in mid-air for late jo…
Patch 0.32.4
• Increased A-19 Brawler in-game cost from $32m to $36m (early adopter discount has ended ;)) • Decreased SAH-46 Chicane in-game cost from $35m to $31.5m • AI will now only use nuclear weapons on appropriate strategic t…
Hotfix 0.32.3
• Fixed hitmarkers not displaying for units with radius larger than 8m • Fixed server accounting error in ammo counts for slow-firing guns • Increased button hold delay to open camera control UI • Improved detection of…
Hotfix 0.32.2
Fixed TrackIR crash on mission start Rebalanced Reprisal mission, clarified objectives & improved messaging Strengthened A-19 landing gear Reduced anti-air accuracy of non-anti-air vehicle gun turrets PAB-80LR - increas…
Hotfix 0.32.1
Added pitch limiter to A-19 Brawler Fixed low-speed oscillations in A-19 fly by wire Removed airdrop frames from MSV trucks Fixed cases in multiplayer of ammo counter decrementing when deploying troops or cargo hook Red…
Update 0.32: Brrrrrt of Prey
Content New flyable aircraft: A-19 Brawler (Close Air Support / Ground Attack) New music track for the A-19 Brawler New Weapons: 57mm Gunpod, 30mm Gunpod New Weapon Mount: Triple AGM-68 rack New vehicle : HLT Fire Contr…
Patch 0.31.3
• Fixed cases of HUD freeze caused by ships being sunk • Fixed cases of repeating errors caused by cruise missiles locking onto player aircraft • Fixed T/A-30 Compass livery opacity issue in cockpit area • Fixed cloud p…
Patch 0.31.2
• Fixed vehicle turrets remaining locked after airdrop landing • Fixed cockpit AoA effects getting stuck after mission restart • Improved layout of aircraft selection menu, reduced clicks required to switch aircraft • A…
Patch 0.31.1
• Tuned aircraft fly-by-wire to reduce oscillations and improve roll response • Added cockpit audio and visual vibration effects during high angle-of-attack maneuvers • Fixed cases of populated servers showing 0 player…
Update 0.31: Ibis Incoming!
[dynamiclink href="https://www.youtube.com/watch?v=erSPBJ1VEPc"] Content: New flyable aircraft: UH-90 Ibis New vehicle: Hexhound UGV (SAM and grenade launcher variants) New vehicle: M12 Jackknife combat engineering vehi…
Patch 0.30.95
• Fixed cases of ships capsizing while maneuvering • Fixed cases of physics instability on SAH-46 Chicane turret when rearming • Added server authentication for bullet damage values • Escalation mission: Fixed PALA Shar…
Hotfix 0.30.94
• Fixed missile mass being incorrectly calculated • Fixed cases of GPO-2P Auger failing to penetrate hardened targets • Fixed nuclear bombs detonating when intercepted after arm delay and before reaching detonation alti…
Patch 0.30.93
• Fixed range indicator not working for glide bombs at speeds below 200m/s • Fixed cases of bombs and glide bombs detonating when colliding with each other • Fixed cases of buddy lasing not working when original designa…
Patch 0.30.92
Fixed cases of SARH incoming missile notching direction displayed inaccurately for clients in multiplayer Fixed cases of AI Tarantulas and Darkreaches spawning with incompatible loadouts Added navigation for ground vehi…
