Update log
Full Nuclear Option update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
Fixed analogue throttle axis behaviour becoming "crunchy" or "sticky" at high framerates
Fixed starting rank not being set for clients on subsequent games being hosted in the same game session
- Mission editorfixed CompleteSome outcome not working for CompleteOther and SpotUnit objectives
Fixed AGM-48x2 missing from chicane stub tip pylons
Fixed Argus & Cursor Class ships displaying incorrect dimensions in encyclopedia
Fixed missing Piledriver descriptions in encyclopedia
Fixed roadmap displaying incorrect version number
Fixed scimitars achieving ridiculously high hypersonic speeds in thin air at high altitudes - motor now only produces thrust up to Mach 5
Fixed bad surface geometry at Harmony Sands medium hangar spawns
Fixed cases of EW-25 Medusa fly-by-wire oscillations at high altitudes
Fixed ATP-1 undershooting targets during top-down attacks
Fixed rare cases of game freeze caused by spectating an aircraft in the moment before it is recovered and despawned
Fixed restricted weapons appearing in loadout menu dropdowns
Removed landing cam from Alkyon AB-4 (for default settings, configurable in gameplay options)
Fixed 2nd & 3rd Medium hangar spawns at Harmony Sands sunk into terrain
Source
