Update log
Full Nuclear Option update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Events
- Gameplay
- Fixes
- Workshop
- UI and audio
- Performance
Fixed pitch oscillations in event content
Increased CI-22 Cricket roll authority
Fixed Argus Class Frigate missing lighting effects
Fixed cases of flickering/discontinuous rocket motor effects in missiles
Fixed rocket motor effects continuing to play after missile destruction
Fixed mission editor outcome 'Complete Some' percentage textbox value not being parsed correctly
Fixed Modify environment cloud height resetting to default value
Fixed Workshop mission filename and meta mismatch breaking mission select menu
Fixed stall horn continuing to play in external view
Fixed virtual joystick not recentering in external view
Added controls hints to debug windows
Fixed HUD options not updating properly
Reduced supply crates visibility (1250m for 6m container, 1000m for 4.8m pallet, 750m for 2.5m fuel tank)
Fixed max number of lines in kill feed not applying
Fixed sonic boom effects breaking when multiple supersonic aircraft are present
Improved grass render distribution and fixed cases of jittering
Improved multiplayer server-side error detection
Fixing play from mission editor error when using default mission
Allowing steamcmd download for workshop items
Added 0.5s guidance delay to AAM-29 Scythe, reduced steering torque by 25%
Fixed instances of BDF fleet escorts failing to navigate correctly at the start of Terminal Control
Fixed fuel system status indicator showing incorrect color states
Source
