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Steam News31 July 202623d ago

0.34.1

Bug Fixes: Fixed missing navlights on FS-12 Revoker Fixed ejected casings not displaying on 57mm gunpod Fixed cases of ARAD-116 not fusing when fired at some radars Fixed orbit camera smoothing Fixed non-rearmable weapo

In this update3

Full notes

Full Nuclear Option update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

24 fixes5 additions5 changes1 removal
  • Fixes
  • Maps
  • Gameplay
  • UI and audio
  • Performance
  • Server
fixedBug Fixes:Fixed missing navlights on FS-12 Revoker
fixedBug Fixes:Fixed ejected casings not displaying on 57mm gunpod
fixedBug Fixes:Fixed cases of ARAD-116 not fusing when fired at some radars
fixedBug Fixes:Fixed orbit camera smoothing
fixedBug Fixes:Fixed non-rearmable weapons (such as nuclear ballistic missile launchers) getting rearmed
fixedBug Fixes:Fixed opening the map in the editor deselecting units

Nuclear Option changes

fixedFixed missing navlights on FS-12 Revoker
fixedFixed ejected casings not displaying on 57mm gunpod
fixedFixed cases of ARAD-116 not fusing when fired at some radars
fixedFixed orbit camera smoothing
fixedFixed non-rearmable weapons (such as nuclear ballistic missile launchers) getting rearmed

Bug Fixes:

  • Fixed missing navlights on FS-12 Revoker

  • Fixed ejected casings not displaying on 57mm gunpod

  • Fixed cases of ARAD-116 not fusing when fired at some radars

  • Fixed orbit camera smoothing

  • Fixed non-rearmable weapons (such as nuclear ballistic missile launchers) getting rearmed

  • Fixed opening the map in the editor deselecting units

  • Fixed FS-20 Vortex nozzle auto-swiveling when flying at very low altitude

  • Fixed mass and cost of Ibis Infantry Squad being calculated incorrectly (they are now lighter and cheaper)

  • Fixed fuel truck refusing to move out of the player's way in mission 14

  • Fixed word wrapping for target player name

  • Fixed carrier entries in Virtual MFD not using theme colors

  • Fixed Artillery driving to depleted rearmer units for rearm

  • Fixed cases of inaccurate gun pipper on fast approaching or receding targets

  • Added missing mach cone vapor effect to VT-7 Vagrant

  • Fixed unit selection inputs not being ignored when graph editor is open

  • Fixed custom mission roads becoming un-editable after placement

  • Fixed instances of "No icon found for unit" error

  • Fixed mission objectives and outcomes being saved with empty names

  • Showing save errors in UI in Mission Editor

  • Fixed rank up text shadow using the previous active theme's colour

  • Fixed save button greyed out in mission editor if no changes registered on untitled or built-in missions

  • Fixed cases of AI pilots not disembarking if crash landed while attempting to abort landing

  • Fixed rearming map overlay not appearing for non-local clients in multiplayer

Server & Networking

  • Fixed underground anticheat check triggered by some tunnels

  • Fixed disconnect if aircraft sinks after crashing into water

  • Added PlayerIndex and ServerTag to player names, can be enbled in settings.

Content & Balancing

  • Made GPO-2P Auger available on more A-19 Brawler pylons

  • Made 20mm gunpods available on compass middle wing pylons

  • Tweaked AAM-29 Scythe for reduced drag while not turning

  • Limited AAM-29 Scythe turn rate to 20 degrees per second

  • Added more pronounced lofting trajectory for AAM-29 Scythe

  • Tuned AAM-36 Scimitar drag to limit low-altitude top speed to M3.5

  • Added "Open Themes Folder" button to Accessibility Menu

  • Spearhead MBT laser turret now only targets missiles in self-defence

  • Adjusted VT-7 autohover

  • VT-7 nozzle no longer auto-reverses unless gear is down

  • Landing UI and AI pilots now aim for runway touchdown point slightly beyond threshold

  • Ground vehicle AI will now pathfind to known enemy positions if no mission objectives are found

  • Added toggle for showing friendly aircraft deployment messages

Source

Steam News / 31 July 2026

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