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Latest Nomads of the Fallen Star updates
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- Nomads of the Fallen Star
Trading Cards Incoming
Greetings adventurers, Firstly, thank you all for the support! I was recently made aware that Steam enabled Trading Cards for Nomads of the Fallen Star, due to enough player interest. It has been done and sent for appro…
Announcement1 changeGameplay - Nomads of the Fallen Star
Patch Notes (v1.09)
Just a small update to fix a reported bug: * The mercenary mission to deliver a data-crystal to an agent in hostile territory could lead to combat against the wrong faction target or wrong NPC (near dead). It should now…
Announcement - Nomads of the Fallen Star
Patch Notes (v1.08) & Misc Updates
Changes in v1.08: * The slider when buying tradegoods has been changed to be less fiddly, it's now more precise for smaller amounts. * NPC scavengers when they have a bounty hunt contract vs player squad will now accept…
Store1 change - Nomads of the Fallen Star
Update #16: Tweaking time (QoL)
Patch Notes (version 1.07.7): * Added separate icons for the current time mode, pause, 1x and 2x time in the top-left menu, besides the time-dial. * Clicking on these time icons will trigger the appropriate time mode. T…
Patch notes1 changeGameplay - Nomads of the Fallen Star
Update #15: Some QoL feature requests
Patch Notes (version 1.07.6) - Added a function to discard unwanted cargo & equipment. In the squad inventory menu, [Ctrl] + Left-Click on tradegoods or equipment icon to throw it away. - Expanded the Communications Log…
Patch notes1 changeWorkshop - Nomads of the Fallen Star
Update #14: Balance change & bugfix
Patch Notes (version 1.07.5): - Lowered the crafted armor optimal level for all recipes. The intent is to make armor crafting more attractive and viable compared to high tier armors from the factions. - Lowered Lamellar…
Patch notes1 change1 numericFix - Nomads of the Fallen Star
Update #13: Camera control changes & improvements
Patch Notes (version 1.07.4): - Camera panning with the [Shift] key will extend further, enabling you to pan across the entire worldmap. You may also right-click on the map and the camera will position there, releasing…
Patch notes1 changeFixMaps - Nomads of the Fallen Star
Update #12: Small bugfix and minor balance change
Patch Notes (version 1.07.3): - Fixed some typos and a few dialog choices. - Increased the NPC Scavenger jealously AI factor, when you compete with them on trading and trade missions, they will be more envious and it co…
Patch notes1 changeFix - Nomads of the Fallen Star
Update #11: Trade mission log & bribing militia warbands
Patch notes: - The communications log for trade missions also displays the quantity of tradegoods that the town or outpost seeks. - Fixed a dialog bug when attempting to bribe hostile faction militia warbands. - The fac…
Patch notes1 changeFix - Nomads of the Fallen Star
Update #10: Some more improvements
Just a small one today. Patch notes: - The Option to auto-pause the worldmap on loading from town/battle also applies to when crafting is complete. The intent is to help players who miss the notification not waste craft…
Patch notes1 changeFixBalance - Nomads of the Fallen Star
Update #9: More UI & QoL improvements
Some more improvements based on player feedback. Patch notes: - Added a "Get All" icon in the post-battle loot menu to improve QoL. The tooltip will warn of the potential of carrying too much weight. - Added a weapon co…
Patch notes1 changeMaps - Nomads of the Fallen Star
Update #8: Auto-pause on worldmap and a tweak to DC faction standing
Just a small one today based on player feedback. Patch notes: - Added option to enable auto-pause when entering the worldmap from town or battle. You can toggle it on (default is off) in the Options menu. - Doing the Me…
Patch notes1 changeGameplay - Nomads of the Fallen Star
Update #7: Faster Combat Flow
Late-game combat can slow down due to lots of enemies, so it was something I noted from player feedback and my own play that I felt could be improved. I've updated the combat functions and AI checks to be quicker, and i…
Announcement2 changesFixGameplay - Nomads of the Fallen Star
Update #6: Some more improvements based on player feedback
Just a small one today... Patch notes: - The squad now can have a small speed bonus if they are carrying below 50% of their max carry weight. - Added to the squad's tooltip (flag) the current world-map travel speed. Thi…
Patch notes1 changeFixMaps - Nomads of the Fallen Star
Update #5: UI improvements, larger fonts, game balancing
I've been burning the midnight oil trying to get this update with the UI changes ready for the weekend. Apologies for missing it by a day. Patch notes: - Added an option to have larger UI, tooltip & dialog font. You can…
Patch notes4 changesFixUI/audio - Nomads of the Fallen Star
Update #4: Changes based on player feedback
Thanks for the great feedback, many of the things you guys request makes a lot of sense! Changes: * Added the function to hit ESC to exit out of menus. * Moved the mouse-click loot prompt to the middle so players can be…
Announcement1 changeFixGameplay



