What changed
1 fix0 additions0 changes0 removals
fixedPatch notes: - The communications log for trade missions also displays the quantity of tradegoods that the town or outpost seeks. - Fixed a dialog bug when attempting to bribe hostile faction militia warbands. - The faction militia warbands have learnt to demand fraction-based bribes instead of a flat amount. As always, thank you for the support. If you enjoy the game, please leave a review to help me able to remain a gamedev. I plan to make a grand Heroes of Might & Magic 3 inspired dynamic open-world game as my next project, and I know I'm going to bite off more than I can chew, but I'll have fun doing it. Have a good week! -Huy
Nomads of the Fallen Star changes
fixedPatch notes: - The communications log for trade missions also displays the quantity of tradegoods that the town or outpost seeks. - Fixed a dialog bug when attempting to bribe hostile faction militia warbands. - The faction militia warbands have learnt to demand fraction-based bribes instead of a flat amount. As always, thank you for the support. If you enjoy the game, please leave a review to help me able to remain a gamedev. I plan to make a grand Heroes of Might & Magic 3 inspired dynamic open-world game as my next project, and I know I'm going to bite off more than I can chew, but I'll have fun doing it. Have a good week! -Huy
Patch notes: - The communications log for trade missions also displays the quantity of tradegoods that the town or outpost seeks. - Fixed a dialog bug when attempting to bribe hostile faction militia warbands. - The faction militia warbands have learnt to demand fraction-based bribes instead of a flat amount. As always, thank you for the support. If you enjoy the game, please leave a review to help me able to remain a gamedev. I plan to make a grand Heroes of Might & Magic 3 inspired dynamic open-world game as my next project, and I know I'm going to bite off more than I can chew, but I'll have fun doing it. Have a good week! -Huy