What changed
0 fixes0 additions1 change0 removals
changedPatch Notes (version 1.07.5): - Lowered the crafted armor optimal level for all recipes. The intent is to make armor crafting more attractive and viable compared to high tier armors from the factions. - Lowered Lamellar Armor damage resistance from 40% to 35% (damage threshold/absorb remains unchanged), it was previously too good for the common availability with stats similar to more advanced synthetic Combat Armor. - Fixed a bug with the Perk "Quickfeet", it should now correctly trigger +2 AP on movement once per turn. Thanks for playing and supporting my gamedev journey! Have a good week, -Huy
- Lowered Lamellar Armor damage resistance40%→35%↓- Lowered Lamellar Armor damage resistance decreased, nerfNomads of the Fallen Star changes
changedPatch Notes (version 1.07.5): - Lowered the crafted armor optimal level for all recipes. The intent is to make armor crafting more attractive and viable compared to high tier armors from the factions. - Lowered Lamellar Armor damage resistance from 40% to 35% (damage threshold/absorb remains unchanged), it was previously too good for the common availability with stats similar to more advanced synthetic Combat Armor. - Fixed a bug with the Perk "Quickfeet", it should now correctly trigger +2 AP on movement once per turn. Thanks for playing and supporting my gamedev journey! Have a good week, -Huy
Patch Notes (version 1.07.5): - Lowered the crafted armor optimal level for all recipes. The intent is to make armor crafting more attractive and viable compared to high tier armors from the factions. - Lowered Lamellar Armor damage resistance from 40% to 35% (damage threshold/absorb remains unchanged), it was previously too good for the common availability with stats similar to more advanced synthetic Combat Armor. - Fixed a bug with the Perk "Quickfeet", it should now correctly trigger +2 AP on movement once per turn. Thanks for playing and supporting my gamedev journey! Have a good week, -Huy