In this update15
Full notes
Full Nasty Zombies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Nasty Zombies changes
Zombie Health Rebalance
Nasty Zombies start with more health, and their health scales to the maximum at wave 50, instead of wave 75.
Information Tab
There is a new information tab in the weapons screen, giving information about zombie health scaling, kinetic energy and weapon stats. There is also a new Limb stat, displaying the damage multiplier for limb shots.
Weapon Rebalance
Firearms
Enfield No. 2
Akimbo price increased to £80
Damage Increased to 300
Rapid Reload Multiplier increased from 2x to 3x
Sten
Akimbo price reduced to £120
Magazine size reduced from 45 to 32
Ammo Storage Increased from 500 to 512
Reload speed buffed from 1.2s to 1s
Thompson
Akimbo price reduced to £140
Fire rate increased from 600/m to 750/m
Damage reduced to 136
Bren
Price reduced to £30 & Akimbo to £160
Damage increased to 270
Lee Enfield
Price reduced to £40 & Akimbo to £180
Damage reduced to 665
M134
Price reduced to £50 & Akimbo to £200
Winchester
Price reduced to £50 & Akimbo to £200
Ray Gun
Damage Increased to 1600
Melee Weapons
Baseball Bat
Damage increased to 300 & Ruction to 900
Spade
Damage increased to 450 & Ruction to 1350
Axe
Akimbo price reduced to £130
Damage increased to 800
Katana
Akimbo price reduced to £160
Damage increased to 1200
Limb multiplier increased to .75x
Sledgehammer
Price reduced to £50 & Akimbo to £200
Damage increased to 3000
v4.7.1
Vitality Surge now also provides continuous regeneration for 20 seconds
Further increased the pickup radius of Scavenger pouches
v4.7.2
The fountain in the courtyard of The Church has been remodelled and retextured
The fountain now sprays water which will extinguish flames if you're on fire
Removed a few obstacles in the spawn and coffin rooms
Source
Changelog.gg summarizes and formats this update. How we read updates.
