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Steam News23 May 20261mo ago

Development Update & Church Rework

Development Update Hello, Con No 1 here, Firstly I want to apologise that its been 6 months with no updates, I have been completing my final year of university and it has really eaten into my time, but as of last week,

In this update3

Full notes

Full Nasty Zombies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions6 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Balance
changedWhen is the next update?I am in the final stages of the next update, and this update will be the biggest update to date, by a LOT.
changedWhat is in this update?I know I previously announced that The Theatre would be the next update. However, while working on it, I realized the core foundations of Nasty Zombies needed a serious overhaul before I could build anything new. I went back and rebuilt those systems from the ground up, which is going to make producing future content much faster.
addedWhat is in this update?While implementing these new systems, I needed to update the Church map to use these new systems. I might have gotten a bit carried away, because I ended up fully remaking it!
addedWhat is in this update?As a result, the next update will feature a completely overhauled Church map. It’s now over double its original size, packed with new easter eggs, weapons, and also features an optional escape ending so you can cash out with extra money.
addedWhat is in this update?New Ability System (Invocations)
addedWhat is in this update?1 New Miracle

Nasty Zombies changes

changedI am in the final stages of the next update, and this update will be the biggest update to date, by a LOT.
changedI know I previously announced that The Theatre would be the next update. However, while working on it, I realized the core foundations of Nasty Zombies needed a serious overhaul before I could build anything new. I went back and rebuilt those systems from the ground up, which is going to make producing future content much faster.
addedWhile implementing these new systems, I needed to update the Church map to use these new systems. I might have gotten a bit carried away, because I ended up fully remaking it!
addedAs a result, the next update will feature a completely overhauled Church map. It’s now over double its original size, packed with new easter eggs, weapons, and also features an optional escape ending so you can cash out with extra money.
addedNew Ability System (Invocations)

Development Update

Hello, Con No 1 here,

Firstly I want to apologise that its been 6 months with no updates, I have been completing my final year of university and it has really eaten into my time, but as of last week, I completed my final piece of University work so I can fully focus on Nasty again for the foreseeable future.

I encourage everyone to join the Discord for daily updates and a direct line of communication with me.

https://discord.com/invite/jEs7r52Xs7

When is the next update?

I am in the final stages of the next update, and this update will be the biggest update to date, by a LOT.

I expect to release it in June.

What is in this update?

I know I previously announced that The Theatre would be the next update. However, while working on it, I realized the core foundations of Nasty Zombies needed a serious overhaul before I could build anything new. I went back and rebuilt those systems from the ground up, which is going to make producing future content much faster.

While implementing these new systems, I needed to update the Church map to use these new systems. I might have gotten a bit carried away, because I ended up fully remaking it!

As a result, the next update will feature a completely overhauled Church map. It’s now over double its original size, packed with new easter eggs, weapons, and also features an optional escape ending so you can cash out with extra money.

Along with this huge Church rework there will be:

  • New Ability System (Invocations)

  • 1 New Miracle

  • 4 New Guns (Desert Eagle, SPAS-12, Model 1887, AA-12)

  • 1 New Zombie Type

  • Weapon Camo Unlock Notifications

  • 10 New Weapon Camos

  • Reworked HUD

  • Reworked Main Menu (Switch into first person, walk around & test weapons)

  • Significant Balance Changes

  • Up to 8 player multiplayer (Though I don't really recommend it, its just for people who really want to)

  • Lots more...

I really appreciate everyone's patience, but it won't be much longer until this update is in your hands!

Source

Steam News / 23 May 2026

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