Full notes
Full Nasty Zombies update
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What changed
- Balance
- Gameplay
Nasty Zombies changes
5.2.1
Cursed Zombies have a lower chance of being imbued with any of the 3 elemental types.
Enraged Zombies can spawn randomly again, though this time they will not be imbued with any elemental types.
The Scream when enraged and cursed zombies spawn is louder.
Added a new achievement: The Bigger They Are...
Zombies eyes glow even brighter.
5.2.2
Cursed Zombie health increased from 2x to 3x (6000hp at maximum).
Cursed Zombies attack range has been increased to match its size.
Cursed Zombies can no longer be jumped over, you will have to jump around them instead.
Cursed Zombies drop 10 coins, increased from 4 coins.
Fixed a longstanding bug that prevented akimbo melee weapons from hitting the same target at the same time. Fixing this has made melee stronger so there may be some balance changes in future off the back of this fix.
All melee weapon penetrations reduced from 80% to 75%.
Sledgehammer Damaged reduced from 3000 to 2800.
5.2.3
(Hopefully) Fixed leaderboards not uploading Weapon Roulette Speed times for the Colosseum.
Window size option now only shows when in windowed mode in the settings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
