In this update1
Full notes
Full Nasty Zombies update
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What changed
- Gameplay
- Balance
Nasty Zombies changes
Zoomies Removed
Zoomies has been removed
Crouched speed is now the same as walk speed by default
New Blessing - Miracull
Miracull doubles your chances of receiving a Miracle from a Zombie, but the duration of miracles is reduced.
In Other News...
"Ultra Hardcore" achievement removed
"Hardcore" achievement reduced from wave 75 to wave 50
Increased the pickup and shoot radius of Miracles by 33%
Zombies killed by "The Machine" can now drop Miracles
Fortify now deactivates when Retribution is triggered
v4.8.1
Zombies killed with Retribution can now drop miracles
Miracles are a bit more common early game
Miracles now last 25 seconds by default, and 15 when culled with Miracull
v4.8.3
Miracles now last 20 seconds by default, and 12 when culled with Miracull
Miracle duration is now displayed in the loadout
v4.8.4
Health regeneration now happens every frame instead of every .1 seconds (super smooth)
Vitality Surge now only boosts you to 1 hit above max health instead of 2
Game opens up a little faster, logo is a square instead of circle, removed loading throbber
v4.8.5 - Pause Screen Improvements
Added equipped Blessings and Miracles to the Pause Screen. The Miracle drop chance is displayed, showing the "Any Miracle" chance, and "Specific Miracle" chance. (This chance scales with each wave, up to wave 100)
Added Weapon Stats to the Pause Screen. These are the kill and headshot stats of your currently equipped weapon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
