Full notes
Full Mindustry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
- Maps
- Compatibility
Mindustry changes
Optimized base memory usage slightly
Fixed logic blocks not re-enabling blocks when unlinking from them
Updated various Serpulo turret sprites/animations
Re-added the base builder AI rule and enabled it in the existing custom game attack/PvP maps
Buffed Tecta unit
Made file chooser on Linux now use Zenity when possible
Improved schematics used in base generation on Serpulo
Various minor improvements to modding API
Source
Changelog.gg summarizes and formats this update. How we read updates.
