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Latest Mercenary Brotherhood updates
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- Mercenary Brotherhood
Demo Hotfix - July 17 - Improved animations and reworked dungeons
This hotfix improves animations for over 20 abilities and spells. Originally I never was planning on having too many animations in this game, as Battle Brothers has few and it is a classic. Yet with an emphasis on abili…
Announcement13 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 16 - New Tutorial, improve battle flow and usability tweaks
This hotfix addresses one key challenge seen with the demo, which is easing in new players. A new tutorial is added that, while short, introduces you to the key mechanics, ensures you have a healer and gives you a quick…
Event31 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 14 - World atlas + ability fixes + long term localization
This hotfix addresses some concerns with issues with some ability triggers, setting up some backend changes for long term localization and adds in a new World Atlas. This was one asked by for a few people. The map can b…
Announcement14 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 13 - Tweaks for building battles + misc fixes
This hotfix addresses some concerns with building and wall battles. Those fights were cramped, it was hard to navigate stairs and they led to bottlenecks. Now certain units can jump, fly or climb castle walls or go thro…
Announcement21 changesFixUI/audio - Mercenary Brotherhood
Demo Recap + Moving Towards October Early Access Launch
Demo Recap Early July I launched the demo and it went far better than I was expecting. Response was overall quite positive and now I am getting more wishlists in a day than I used to get in 2-3 weeks. Not earth shatteri…
Event9 changesFixPerformance - Mercenary Brotherhood
Demo Hotfix - July 12 - New art, damage prediction, quest compass and more
This hotfix is a larger one as it adds new commissioned art for the village settlements (more coming soon), as well as focuses on feedback from users, such as needing a quest compass, being able to see the damage impact…
Event24 changesFixBalance - Mercenary Brotherhood
Demo Hotfix - July 10 - Quality of life and usability changes
This hotfix is mainly to add many different quality of life and usability changes. For example, changes adding a fatigue bar above the HP bar, allowing you to navigate the world faster by holding shift key, cooldown pip…
Announcement11 changesFixBalance - Mercenary Brotherhood
Demo Hotfix - July 9 - Camping + minor fixes
This hotfix is mainly to add camping (rest until heal) on the world map. It also addresses a few uncommon minor issues. Tip: Bandits and Ferals Gnolls are the toughest early game enemies. If you are finding it too hard,…
Announcement8 changesFixMaps - Mercenary Brotherhood
Demo Hotfix - July 8 Part 2- Replacing AI art and usability changes
A large part of this hotfix is to finally start replacing some of the AI art. I hired Alan Rad, a very talented artist, to replace my Steam capsule art. For those unaware, as a solo developer I used AI to generate about…
Announcement11 changesFixBalance - Mercenary Brotherhood
Demo Hotfix - July 7 - Usability + Quality of Life changes
This hotfix is mainly to add some usability and quality of life changes. Part it to explain hidden mechanics, such as to hit or what different races do, or add extra hotkeys, or make it easier to find information on the…
Announcement11 changesFixBalance - Mercenary Brotherhood
Dev Diary - Enemies that evolve, form grudges and lead armies
Four Ways the Enemies Comes for You In many games, enemy difficulty often boils down to normal enemy and boss. Once you start steam rolling the normal enemies, all you need to worry about is the boss. I wanted to take a…
Security10 changesBalanceMaps - Mercenary Brotherhood
Demo Hotfix - July 6 Part 2 - Disappearing spell + harder elites
This hotfix fixes two issues with abilities, one of them quite annoying. Also it adds a tab to see hidden stats and finally it makes elites, champions and bosses a lot harder and more interesting. Tip: Did you know your…
Announcement6 changesFixGameplay - Mercenary Brotherhood
Demo Hotfix - July 6 - Specialist fixes, UI tweaks and usability changes
This hotfix is focuses on a couple issues related to magic & hybrid specializations as well as some usability tweaks. Tip: Join the discord to provide more direct feedback or ask questions how something works. Stability…
Announcement9 changesFixGameplay - Mercenary Brotherhood
Demo Hotfix - July 5 part 2 - Fixes, UI tweaks and usability changes
This hotfix is again driven a lot by user feedback. For the most part there have been few bugs (which is great) and it is mainly usability or UI tweaks. Tip: Don't edit the save game file. Some people have and if/when t…
Announcement13 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 5 - Fixes, UI tweaks and new world events
This hotfix is driven a lot by user feedback. The in game feedback is a great way to easily send me feedback and bugs. Also, I am slowly adding in new features into this version that will ultimately make there way into…
Event11 changesFixUI/audio - Mercenary Brotherhood
Demo Hotfix - July 4 part 2 - Fixes, optimizations and rerolling units
Another demo hotfix today addressing a rare stability issue, improvement to performance on the battle map, buffing vendettas for stronger companies and added ability to reroll units when starting a company. Tip: If you…
Announcement8 changesFixMaps

