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- Mad Metal
The Steam Summer Sale Is On Now!
The Steam Summer Sale is on now, running June 25 to July 9! Don't forget to wishlist Mad Metal now. While you wait, check out great deals on other indie.io titles during the Summer Sale to add to your collection. https:…
Store2 changesGameplay - Mad Metal
Multiplayer Live Now!
Multiplayer is now playable in the Mad Metal Demo! Multiplayer System Peer-to-peer 1v1 Will consider dedicated servers with 4-8 players based on audience reception & sales Quick match Distance-based search that auto cre…
Patch notes2 changesServer - Mad Metal
MULTIPLAYER Launch Announcement!
Mad Metal's online multiplayer support will launch on Thursday Apr. 23, 2026 @ 4:00pm ET in the Public Demo Multiplayer Matchmaking Create/join a lobby solo or with a friend. Enter a quickmatch for rapid deployment Curr…
Event9 changesGameplayPerformance - Mad Metal
Cosmetics, 2026 Progress, & Indie.db top 100!
We've been hard at work improving the game this year based on player feedback. A lot has changed so if you tried an earlier version of the game, give it another spin! Mar. 12, 2026 (live) The game is now DRM-free and ca…
Store38 changes1 numericFix - Mad Metal
Mad Metal partners with indie.io!
I'm excited to announce a publishing partnership with indie.io! It has been a lifelong dream to develop video games but it's challenging to build a game of this scope as a solo dev. I chose to work with indie.io because…
Store2 changesGameplay - Mad Metal
Campaign + Sidearm Update
Campaign Introduced the first campaign mission where you play as Claire in search of her kidnapped daughter, Emma Follow Jack in his police interceptor through a checkpoint and discover the dark world of Mad Metal Inclu…
Event20 changesGameplayUI/audio - Mad Metal
New Vehicle, Faction System & Weather Events
New Vehicle: Iron Howl Ability: Caltrop Bonus: 2 mounted NOS Boosters Function: Anti-police car capable of stopping pursuers in their tracks See it in action here: View store page Faction System Gain reputation with var…
Event4 changesStore - Mad Metal
Death Race, 8 New Environments, & Full Gamepad Support
8 New Environmental Modifiers Each environment provides a gameplay modifier that grants special bonuses and impacts your vehicle in various ways. As you progress through gameplay milestones, environments shift at random…
Event9 changesGameplayBalance - Mad Metal
Elemental Weapon Augments Update
New stackable elemental augments for weapons: Lightning: bounces to the nearest target - Flame: deals burn damage over time - Leech: repairs for 50% of damage dealt - Corrosive: deals acid damage over time Also reworked…
Patch notes3 changesBalanceGameplay - Mad Metal
New Vehicle Abilities
The Falcon is based loosely on the 2015 Dodge Challenger Hellcat. Its new ability is a winged vertical lift. The Reaper is a muscle car based loosely on the 1970 Dodge Charger R/T. Its new ability is a dual scythe attac…
Announcement4 changesGameplay - Mad Metal
Major Demo Overhaul
Demo overhaul is now live! 700 playtests + 6,000 demo plays = one big patch. Arena Mode & Infinite Open-World Players can now choose between arena-style deathmatches based on real-world locations, or explore an infinite…
Patch notes12 changesFixGameplay - Mad Metal
Mad Metal Demo Launched!
The Mad Metal Demo is finally here! New vehicles - Buggy: light class with jetpacks - Vigilante: heavy class with grapple - Phoenix: medium class flame arson - Pipe Dreamer: medium class 360-degree artillery gunner New…
Event23 changes10 numericFix - Mad Metal
Demo Release on May 9th, 2025 - End of Playtest on April 28th, 2025
We've been playtesting and responding to player feedback daily from March 28th to April 28th. Today marks the official end of the Mad Metal Playtest as we prepare to launch the demo in less than 2 weeks. Thank you all f…
Announcement2 changesPerformanceGameplay - Mad Metal
Feedback Patch - Alpha 0.40
Please continue to provide feedback via the in-game feedback/bug report button to help improve the game. Paint: - Players can now change materials and apply paints to their vehicle. - Temporarily removed painting of ind…
Event17 changes10 numericFix - Mad Metal
Major Performance Overhaul - Alpha 0.31
Performance across all devices has increased by an average of 50–60% when using DX12, and 25–50% when using DX11. The target framerate has doubled from 60 FPS to 120 FPS. DX12 has been introduced for the following benef…
Announcement9 changesPerformanceGameplay - Mad Metal
Content and Balance Update - Alpha 0.20
Content: New urban map added: New York City Balance: Reduced size and opacity of dust trails and explosions by 50% to help with visibility. Enemy weapon accuracy reduced from 100% to 75%. Enemy speed reduced by 50%.
Announcement5 changes1 numericMaps






