Full notes
Full Mad Metal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
Mad Metal changes
I'm excited to announce a publishing partnership with indie.io!
It has been a lifelong dream to develop video games but it's challenging to build a game of this scope as a solo dev. I chose to work with indie.io because they have a large team of industry professionals that will help bring Mad Metal to new heights.
Steam post image
For those of you who may not know, working with a game publishing platform like indie.io greatly helps indie developers focus on game development while they handle all the behind-the-scenes magic. From helping manage store pages to crafting marketing campaigns and even helping the game shine at both digital and live events, indie.io helps in all the aspects that indie developers often struggle with alone.
Don’t forget to follow and wishlist Mad Metal and join our Discord community to be notified of future announcements and giveaways! Check out the indie.io Steam Publisher Page to see other great indie titles!
Stay Metal 🤘
Hakim Elayday
Mad Mechs Inc.
Source
Changelog.gg summarizes and formats this update. How we read updates.
