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Dev Blog 47
Hey everyone, Before we jump into this week’s update, we first want to say thank you. Lost Legions has now passed 80,000 wishlists on Steam, and seeing so many people excited for the game means a lot to us. We’re incred…
Weekly Blog 46
Interview with Game Producer Martin Welcome back to our blog series, where we introduce the people working on Lost Legions. In these short interviews, team members talk about what they are currently working on, what exc…
Weekly Blog 45
Welcome to our new blog series where we share short interviews with the people creating Lost Legions. Each post gives someone from the team a chance to talk about what they’re working on, what they enjoy, and what chall…
Weekly Blog 44
Hey everyone, Bat-El here. First of all, sorry for the silence these past few weeks. Things have been extremely busy on our side, and the team has been deep in production, which is a good problem to have. I wanted to ta…
Weekly Blog 43
Hi everyone, Stephan here with a quick insight into the Lost Legions savegame system. Open World With Lost Legions being an open world game there is a lot of data to save. From the player's inventory and their current l…
Weekly Blog 42
Hey everyone, Bat-El here, I’m the marketing & community manager on the project. Our big community playtest has wrapped up, and honestly, it was one of the highlights of our summer. A huge thank you to everyone who join…
Weekly Blog 41
Bonum diem! It's Tim, Art Lead at Tarock Interactive, and I'm back with a new dev blog entry after quite some time. Jens and Felix usually keep you up to date on the fantastic progress we're making with Lost Legions. Th…
Weekly Blog 40
Salvete amici mei, The last few weeks have been a rollercoaster of emotions for me. I’ve never been on a rollercoaster. I don’t need that kind of thrill in my free time—I already get plenty of it at work. Last month was…
Weekly blog 39
Hello everyone! Felix here with another dev blog about Lost Legions. Today I`ll be talking about a big improvement we made in one the most glaring weak spot that we had: the locomotion system. For those of you who`ve ne…
Weekly blog 38
Hey everyone! I got a break from the pixel mines the last few weeks and got to enjoy the narrative fumes of the plot foundry. When we first began working on Lost Legions, we always envisioned a strong, emotionally reson…
Weekly blog 37
Summer Internship Big things are on the horizon for Lost Legions. With the summer internship season underway at the School for Games (S4G), where I also teach part-time, we’re once again bringing fresh talent into the t…
Blog 36
Hello everyone, Felix here with a slightly overdue blog post. With the alpha milestone behind us, we’re now shifting focus to building content and scaling things up. That said, we’re always working to improve the core m…
Weekly blog 35
Salvete amici mei, welcome to the 35th entry of our devblog! Today we have exciting updates from the development of Lost Legions, a big announcement for all those waiting for a playable version, as well as a brief insig…
Lost Legions Kickstarter!
Hey everyone Felix here - Back with a quick update regarding the upcoming Kickstarter for Lost Legions. If you are unaware, all of us at Tarock Interactive have been hard at work to prepare for the Kickstarter we have p…
Weekly Blog 34
Hey everyone, Felix here—back with another update as we push full speed ahead toward our alpha milestone! We’re still going through all the feedback from the playtest, and it's been incredibly valuable in helping us ref…
Weekly Blog 33
Hey everyone, Felix here—back from the trenches of our first Lost Legions playtest, sleep-deprived but absolutely thrilled! First and foremost: THANK YOU! Whether you were part of our friends and family wave, joined in…
Weekly Blog 32
Hey everyone, Felix here—finally, the day has come! After countless hours of tweaking, fixing, and wondering why that one bug refuses to die, the first steam playtest of Lost Legions starts TODAY 6pm CET! For the next s…
Weekly Blog 31
Hey everyone, Felix here, it’s been a while. I have a lot of great news to share today! First: We’re happy to be participating in the Myths and Legends Steamfest. If you’re joining us through this festival: welcome! Los…
Weekly Blog 30
Hey everyone, This week, we’re keeping things straightforward—our entire focus is on the Lost Legions demo. The team has been hard at work, fine-tuning gameplay, fixing bugs, and polishing the experience to make it trul…
Weekly Blog 29
Salvete amici mei, I had the opportunity to close last year with a blog post in which I talked about my current work with motion capturing and gave a brief year-in-review. Now, I have the honor of opening the new year w…
