Update history
Latest Kazak updates
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- Kazak
Patch 3.5.1
Various tweaks to animations and motions New animations added for some skills Normal attack is now split into two possibilities: strikes (vulnerable to spiky enemies, steals more mana) and projectiles (able to hit flyin…
Store11 changes1 numericGameplay - Kazak
Patch 3.3 You can (not) redo
I guess this is kinda a big patch…it wasn’t supposed to be this big, but I was able to quickly fix a lot of things that bothered me and also add new content because I can’t help myself. Adjusted sprites in the key cutsc…
Store24 changesFixGameplay - Kazak
Patch 3.2.0
Patch 3.2.0 Big graphical update. I didn’t expect to spend so much time on this one. ★ ★ ★ Airship ★ ★ ★ Added more tutorial-y encounters. Added some pitfall warnings on Alto where the floor and ceiling tiles seemed sim…
Event18 changesGameplayUI/audio - Kazak
Patch 3.0.2
Substantial update this time, probably the largest in terms of content since the Airship update. I don’t think I’m adding any further content than this for the demo, so we’re going up to 3.0 even though I made title ass…
Security39 changesFixGameplay - Kazak
2.9.2 Update
Second half of patches and fixes and balancing. ★★ ★ Airship★★★ Fixed issue with SwordArm not having sfx for one of it's attacks Fixed Brain using the wrong action prompt on her one single attack Fixed erroneous transfe…
Store21 changesFixGameplay - Kazak
Patch 2.9.0 Bug Apocalypse
First half of all the bug fixes I'm currently working on. There was so much, I'm splitting it into two separate patches, but the most critical bugs have been fixed. ★★ ★ Airship★★★ S-key should now function for Raz Swor…
Store38 changesFixGameplay - Kazak
Patch 2.7 You Can (Not) Update
NEW LEVEL: Airship. Not exactly new, but it's back in the game again, though it's significantly changed. Level has two end bosses, though one is more of a mini-game than anything. There are three possible endings depend…
Event13 changesFixGameplay - Kazak
Patch 2.6 Electric Boogaloo
(From 2.5 patch) New Boss - Solomon New effects on some skills New events and dialog added General bug fixes Adjusted update time on battle hud in order to increase performance and stabilize frame rate......um, I can't…
Announcement14 changesFixGameplay - Kazak
Patch 2.4 Advent Children
Mana gauge is now retained between battles Lose mana if party flees from battle Added friendslop dialog for healing skills Adjusted Title layout Added Tutorial option to title menu Added ability to skip pretitle movie b…
Announcement9 changesFixBalance - Kazak
Patch 2.3 Update
Patch Notes: Added Accomplishments, with various rewards for completion Polished Ruby's PayDay skill Polished Ruby's Cheer skill Fixed bug that prevented menus from being properly disabled Added new puzzle in 2nd Hall A…
Patch notes8 changesFixGameplay

