Full notes
Full Kazak update
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What changed
- Gameplay
- Fixes
- Maps
- Balance
- Performance
Kazak changes
I guess this is kinda a big patch…it wasn’t supposed to be this big, but I was able to quickly fix a lot of things that bothered me and also add new content because I can’t help myself.
Adjusted sprites in the key cutscene because I hated how May’s tummy looked.
Finally fixed the stupid Grab bug, though I’m still not 100% certain why it happens. Rest in piss, Corpsbot bug. Finally.
Adjusted special stage anti-softlock region slightly
SwordArm’s arrow attack easier and uses Raz’s proper sprites
Comedian now can debuff enemies
RudeBoy state renamed to Locked-On and given new animation
Crash now uses proper sideview motions
Free Mode tutorial added to Airship
Solomon bribe scene now has the correct background
Maylee’s low health attack buff both nerfed and buffed. It kicks in at 50% HP instead of at ANY HP loss but the returns are low and snowball quickly until she does double damage at 1 HP. No longer applies to normal attack, so she can’t one shot bosses with a normal attack crit anymore (at least not because of her special buff)
Zora’s skills had many animation changes
Free Mode skills now should all look consistent where applicable (e.g not the Airship or Digital Playground spike trap).
New enemy: Testudo. Turtle enemy that primarily uses Free Mode skills
Adjusted Neklaw slash/punch animations
New flame animations in battle
New skill for Yuuzal: StarBomb
Reworked skill for Ruby: 6pack
New skill for Maylee: GuillotineKick
New skill for Maylee: BrokeElevator
Maylee can now use items while Flying
Buffed SwitchBlade. Now has high crit chance but low damage otherwise.
Added character specific tutorial battles
Fixed issues with Edge2’s row swap attack
Added some extra tutorials
New animations for several skills
New enemy type: Testudo. Only uses free mode attacks.
I spent a lot of time on this one, so I can't really remember all the changes I made....
Source
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