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Latest House of the Dying Sun updates
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- House of the Dying Sun
UPDATE 9.6.2016
Hi! This is a pretty large VR update, so hold on to your butts. THIS UPDATE MAY REQUIRE A SINGLE STEAM REBOOT FOR VR. This is because the command line interface changed for the VR launch option and it might take a bit t…
Patch notes11 changesFixUI/audio - House of the Dying Sun
UPDATE 9.6.2016
Hi! This is a pretty large VR update, so hold on to your butts. THIS UPDATE MAY REQUIRE A SINGLE STEAM REBOOT FOR VR. This is because the command line interface changed for the VR launch option and it might take a bit t…
Patch notes11 changesFixUI/audio - House of the Dying Sun
BETA Update: 8.26.2016
Hi! Work has been happening on 1.0 in the background, but we want to get some new fixes into the ecosystem to be tested out. If you previously had problems with ghosted controls after rebinding, or having to reboot afte…
Announcement5 changesFix - House of the Dying Sun
BETA Update: 8.26.2016
Hi! Work has been happening on 1.0 in the background, but we want to get some new fixes into the ecosystem to be tested out. If you previously had problems with ghosted controls after rebinding, or having to reboot afte…
Announcement5 changesFix - House of the Dying Sun
Hotfix 8.12.2016
We've been working with our middleware author and we have an experimental fix for a bunch of conflicting joystick inputs/throttles, sometimes causing the mouse to disappear in menus. This fix should remove the need to "…
Announcement - House of the Dying Sun
Hotfix 8.12.2016
We've been working with our middleware author and we have an experimental fix for a bunch of conflicting joystick inputs/throttles, sometimes causing the mouse to disappear in menus. This fix should remove the need to "…
Announcement - House of the Dying Sun
BETA UPDATE: 6.19.2016
Controls update! If you were every seeing the game get progressively worse when entering the cockpit mode, this was likely due to the TrackIR setting being enabled but no device was detected. There are now safeties in p…
Announcement5 changesFixGameplay - House of the Dying Sun
BETA UPDATE - 6.14.2016
Some of the beta fixes in the last update needed some love, so we are keeping this update on the beta branch for now. If all goes well, we'll push it to main tomorrow: AUDIO: Experimental 192khz sample rate support AI:…
Announcement6 changesFixCompatibility - House of the Dying Sun
BETA UPDATE - 6.11.2016
We have some changes that are going into the beta branch right now. Some are a little touchy which is why we're not pushing them to main immediately. FIX: Erasing your campaign save no longer erases your settings GAP DR…
Announcement7 changesFixCompatibility - House of the Dying Sun
6.10.2016 Patch Notes
Along with the AI fixes from earlier today, here are some more fixes: MISSION: Fixed bug where bonus is awarded on main objective fail MISSION: Fixed elusive double-pod bug MISSION: THE TEMPLAR has extra defenders on Wa…
Announcement4 changesFixPerformance - House of the Dying Sun
AI Update - 6.10.2016
Howdy! This update mainly focuses on some AI bugs that have cropped up. If you've noticed any weirdness with AI not obeying orders in some situations, that should be fixed. Here is a list of what changed: Several small…
Announcement5 changesFix - House of the Dying Sun
6.9.2016 - UPDATE
Hello! A new patch is being pushed to main branch that fixes several issues. This includes the beta update from earlier today. Here they are: ACHIEVEMENTS: Ember Lance will pop for real upon beating THE TEMPLAR WEAPONS:…
Announcement4 changesFixCompatibility - House of the Dying Sun
6.9.2016 - BETA BRANCH UPDATE
The beta branch has been updated with some fixes we'd like test before pushing them to the main branch. It mainly has to do with some controller/rebinding issues and achievements: If you ever lost you controls after a r…
Announcement2 changesCompatibility - House of the Dying Sun
UPDATE: 6.8.2016 #2
Greetings, Starfighters! Hot on the trail of the first update, we have another with some good stuff: VR HUD: Increased the size of problematic UI CONTROLS: More than one device can be bound (experimental) CONTROLS: Fixe…
Announcement6 changesFixUI/audio

