What changed
4 fixes0 additions1 change0 removals
changedHi! Work has been happening on 1.0 in the background, but we want to get some new fixes into the ecosystem to be tested out. If you previously had problems with ghosted controls after rebinding, or having to reboot after binding controls, we want to hear from you after trying this patch. Some small hitches having to do with units warping in/out have also been fixed, along with some of your fighter instruments being a little overzealous in updating. There was also a case where freelook and padlock views weren't handled super elegantly when using the keyboard and mouse. These should behave much better now. Here are the in-game notes:
fixedPERF: Fixed several small hitches
fixedCONTROLS: Fixed padlock and freelook interruption of ship control
fixedCONTROLS: Fixed ghost controls remaining after rebind
fixedCONTROLS: Fixed case where some joysticks report "UNKNOWN" buttons
House of the Dying Sun changes
changedHi! Work has been happening on 1.0 in the background, but we want to get some new fixes into the ecosystem to be tested out. If you previously had problems with ghosted controls after rebinding, or having to reboot after binding controls, we want to hear from you after trying this patch. Some small hitches having to do with units warping in/out have also been fixed, along with some of your fighter instruments being a little overzealous in updating. There was also a case where freelook and padlock views weren't handled super elegantly when using the keyboard and mouse. These should behave much better now. Here are the in-game notes:
fixedPERF: Fixed several small hitches
fixedCONTROLS: Fixed padlock and freelook interruption of ship control
fixedCONTROLS: Fixed ghost controls remaining after rebind
fixedCONTROLS: Fixed case where some joysticks report "UNKNOWN" buttons
Hi! Work has been happening on 1.0 in the background, but we want to get some new fixes into the ecosystem to be tested out. If you previously had problems with ghosted controls after rebinding, or having to reboot after binding controls, we want to hear from you after trying this patch. Some small hitches having to do with units warping in/out have also been fixed, along with some of your fighter instruments being a little overzealous in updating. There was also a case where freelook and padlock views weren't handled super elegantly when using the keyboard and mouse. These should behave much better now. Here are the in-game notes:
Thanks, and good hunting!