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Steam News19 June 201610y ago

BETA UPDATE: 6.19.2016

Controls update! If you were every seeing the game get progressively worse when entering the cockpit mode, this was likely due to the TrackIR setting being enabled but no device was detected.

Full notes

Full House of the Dying Sun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
  • Performance
  • Compatibility
addedControls update! If you were every seeing the game get progressively worse when entering the cockpit mode, this was likely due to the TrackIR setting being enabled but no device was detected. There are now safeties in place to keep this from being a problem. If you are still having problems with what seems to be ghost data left behind when rebinding controls, please email bugs@marauderinteractive.com and we'll get you squared away. There are EXPERIMENTAL flight stick templates set up, so you should at least be able to navigate the basics right off the bat. Anything but KBAM and gamepad support is still at-your-own-risk but we'll be trying to help wherever we can.
fixedCONTROLS: Fixed throttle bugs, added debug info (still ongoing)
fixedPERF: Fixed shader scripts causing some thrashing in final battle
addedBUG: Setting TrackIR to ENABLED should no longer slow down machine when entering cockpit and a TrackIR device is not hooked up
changedTo access the beta update, right-click the game in your Steam library, select "Properties," then click the "Betas" tab. Select "beta" from the dropdown menu. Good hunting!

House of the Dying Sun changes

addedControls update! If you were every seeing the game get progressively worse when entering the cockpit mode, this was likely due to the TrackIR setting being enabled but no device was detected. There are now safeties in place to keep this from being a problem. If you are still having problems with what seems to be ghost data left behind when rebinding controls, please email bugs@marauderinteractive.com and we'll get you squared away. There are EXPERIMENTAL flight stick templates set up, so you should at least be able to navigate the basics right off the bat. Anything but KBAM and gamepad support is still at-your-own-risk but we'll be trying to help wherever we can.
fixedCONTROLS: Fixed throttle bugs, added debug info (still ongoing)
fixedPERF: Fixed shader scripts causing some thrashing in final battle
addedBUG: Setting TrackIR to ENABLED should no longer slow down machine when entering cockpit and a TrackIR device is not hooked up
changedTo access the beta update, right-click the game in your Steam library, select "Properties," then click the "Betas" tab. Select "beta" from the dropdown menu. Good hunting!

Controls update! If you were every seeing the game get progressively worse when entering the cockpit mode, this was likely due to the TrackIR setting being enabled but no device was detected. There are now safeties in place to keep this from being a problem. If you are still having problems with what seems to be ghost data left behind when rebinding controls, please email bugs@marauderinteractive.com and we'll get you squared away. There are EXPERIMENTAL flight stick templates set up, so you should at least be able to navigate the basics right off the bat. Anything but KBAM and gamepad support is still at-your-own-risk but we'll be trying to help wherever we can.

  • CONTROLS: Cleaned up rebinding garbage data being left behind

  • CONTROLS: (experimental) Flight stick template for most controllers

  • CONTROLSFixed throttle bugs, added debug info (still ongoing)
  • PERFFixed shader scripts causing some thrashing in final battle
  • BUGSetting TrackIR to ENABLED should no longer slow down machine when entering cockpit and a TrackIR device is not hooked up

To access the beta update, right-click the game in your Steam library, select "Properties," then click the "Betas" tab. Select "beta" from the dropdown menu. Good hunting!

Source

Steam News / 19 June 2016

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