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Steam News14 June 201610y ago

BETA UPDATE - 6.14.2016

Some of the beta fixes in the last update needed some love, so we are keeping this update on the beta branch for now.

Full notes

Full House of the Dying Sun update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Compatibility
  • UI and audio
  • Gameplay
  • Fixes
changedSome of the beta fixes in the last update needed some love, so we are keeping this update on the beta branch for now. If all goes well, we'll push it to main tomorrow:
changedAUDIO: Experimental 192khz sample rate support
addedOPTION: Vignetting option added
changedCONTROLS: Option for weapon gimballing in mouse mode
fixedSOFTCRASH Pt2: Fixed a case when certain ships would cause issues during warp
changedBy forcing the mouse in menus, this will tell the game to ignore your flight stick that is likely sending out input data, which is causing the game to oscillate between mouse and joystick modes. Binding should be made easier with this option. You can also turn off gimballed turrets, so the game will behave much more like a virtual joystick. By inverting the cockpit mouse controls, this mode is defaulted to on. All previous beta fixes are included in this version. More soon. Good hunting!

House of the Dying Sun changes

changedSome of the beta fixes in the last update needed some love, so we are keeping this update on the beta branch for now. If all goes well, we'll push it to main tomorrow:
changedAUDIO: Experimental 192khz sample rate support
addedOPTION: Vignetting option added
changedCONTROLS: Option for weapon gimballing in mouse mode
fixedSOFTCRASH Pt2: Fixed a case when certain ships would cause issues during warp

Some of the beta fixes in the last update needed some love, so we are keeping this update on the beta branch for now. If all goes well, we'll push it to main tomorrow:

  • AUDIO: Experimental 192khz sample rate support

  • AI: Allied fighters are better at Purifier Bombs

  • OPTIONVignetting option added
  • CONTROLS: Option for forcing mouse in menus even if joystick input is received

  • CONTROLS: Options for mouse inversion

  • CONTROLS: Option for weapon gimballing in mouse mode

  • SOFTCRASH Pt2Fixed a case when certain ships would cause issues during warp

By forcing the mouse in menus, this will tell the game to ignore your flight stick that is likely sending out input data, which is causing the game to oscillate between mouse and joystick modes. Binding should be made easier with this option. You can also turn off gimballed turrets, so the game will behave much more like a virtual joystick. By inverting the cockpit mouse controls, this mode is defaulted to on. All previous beta fixes are included in this version. More soon. Good hunting!

Source

Steam News / 14 June 2016

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