Full notes
Full House of the Dying Sun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Fixes
House of the Dying Sun changes
Some of the beta fixes in the last update needed some love, so we are keeping this update on the beta branch for now. If all goes well, we'll push it to main tomorrow:
AUDIO: Experimental 192khz sample rate support
AI: Allied fighters are better at Purifier Bombs
- OPTIONVignetting option added
CONTROLS: Option for forcing mouse in menus even if joystick input is received
CONTROLS: Options for mouse inversion
CONTROLS: Option for weapon gimballing in mouse mode
- SOFTCRASH Pt2Fixed a case when certain ships would cause issues during warp
By forcing the mouse in menus, this will tell the game to ignore your flight stick that is likely sending out input data, which is causing the game to oscillate between mouse and joystick modes. Binding should be made easier with this option. You can also turn off gimballed turrets, so the game will behave much more like a virtual joystick. By inverting the cockpit mouse controls, this mode is defaulted to on. All previous beta fixes are included in this version. More soon. Good hunting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
