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Steam News8 June 201610y ago

UPDATE: 6.8.2016 #2

Greetings, Starfighters! Hot on the trail of the first update, we have another with some good stuff: VR HUD: Increased the size of problematic UI CONTROLS: More than one device can be bound (experimental) CONTROLS: Fixe

Full notes

Full House of the Dying Sun update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, Starfighters! Hot on the trail of the first update, we have another with some good stuff:

What changed

1 fix0 additions3 changes2 removals
  • UI and audio
  • Fixes
  • Balance
  • Gameplay
changedVR HUD: Increased the size of problematic UI
fixedCONTROLS: Fixed mouse + joystick stutter conflict
changedAUDIO: Stopped lots of popping
changedAUDIO: More oomph on the boost sound
removedWEAPONS: Purifiers no longer regen ammo
removedThe mission description menu is resized specifically in VR to be more legible. Let us know if this works. The other big thing is that the game should no longer oscillate between joystick mode and mouse mode, and multiple devices can show up in the binding menu now. Thanks for your support!

House of the Dying Sun changes

changedVR HUD: Increased the size of problematic UI
fixedCONTROLS: Fixed mouse + joystick stutter conflict
changedAUDIO: Stopped lots of popping
changedAUDIO: More oomph on the boost sound
removedWEAPONS: Purifiers no longer regen ammo
  • VR HUDIncreased the size of problematic UI
  • CONTROLS: More than one device can be bound (experimental)

  • CONTROLSFixed mouse + joystick stutter conflict
  • AUDIO: Stopped lots of popping

  • AUDIO: More oomph on the boost sound

  • WEAPONS: Purifiers no longer regen ammo

The mission description menu is resized specifically in VR to be more legible. Let us know if this works. The other big thing is that the game should no longer oscillate between joystick mode and mouse mode, and multiple devices can show up in the binding menu now. Thanks for your support!

Source

Steam News / 8 June 2016

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