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- Gung Beetle
New Year - New Patch
New update rolls in with the new year, we've been chasing a couple of weird bugs that popped up when we changed Unity versions but those have been ironed out now. Not to mention we got the file size down again by nearly…
Patch notes17 changes1 numericFix - Gung Beetle
Fresh patch just rolled up!
Bunch or updates in this one... it's been a little while after my holiday ːsteamthumbsupː Additions: Added the level 3 boss in 'Antithesis' (It's a big ol' ball of army ants, pretty proud of that one) Added a bunch of e…
Security15 changesGameplayBalance - Gung Beetle
Demo is back!
Changes: The Demo is back live, save progress from the demo will count towards the main game. When the ant nests get destroyed then now damage enemies that are in range. Some slight changes to how crate launch physics a…
Patch notes9 changesFixBalance - Gung Beetle
Patch 7
Additions: New Store images and assets, looks flash now. Added in walls around large nests, now the large level transition nests have destructible walls surrounding them, the nests containing flies also have a couple of…
Store9 changesFixGameplay - Gung Beetle
Patch 6 - End Game
Final Level: The ant queen has been found! This level is very small compared to the other levels that let you explore around a lot more. The queen sits in the centre, she can summon walls and enemies around her to help…
Patch notes15 changesFixBalance - Gung Beetle
Week Five Patch!
Additions: Custom shadows for enemies, makes the enemies easier to spot when they are in shadows but also increases their contrast when it lit areas, and allows us to remove them from the standard light layer getting us…
Patch notes19 changesFixPerformance - Gung Beetle
Week Three Hot-Fix
Changes: Capped the max speed bullets can travel, there were cases where getting high powered cores with extra long barrels, bullets would travel too fast for accurate hit detection. Penetration has had it's calculation…
Patch notes2 changesGameplay - Gung Beetle
Week Three Patch!
UI Overhaul: Rebuilt the player HUD, this change has been in the works for a while now and we're happy to send it out, the player HUD now contains more information on what you have built in your guns as well as a huge a…
Store7 changesUI/audioGameplay - Gung Beetle
Week Two Patch!
Additions: Added a new calculation to the crate launcher, now if the crate launches really hard it wont have any angle applied to the launch, this will greatly decrease the chance of crates getting shot to unreachable p…
Patch notes15 changesFixGameplay - Gung Beetle
Week one Patch!
Additions: Made mini boss type enemies, mini boss enemies will spawn occasionally on each level now. Balance changes: Increased health of second level boss Increased health and mass for most enemies, level three enemies…
Patch notes12 changesFixGameplay - Gung Beetle
ACTIVE ROADMAP RELEASED!
EA release build is up and roadmap has been released! BUILD 84.8 is active now! This build contained so many bug fixes and balancing notes, here's some of the big ones: Save system adjustments - we've fixed an issue whe…
Patch notes2 changesFixUI/audio - Gung Beetle
Rollo's exctied! We've hit our Early Access targets!!!
There's nearly 500 parts in the game! 105 different gun cores/bodies. 116 different gun clips. 123 different bullets. 143 different barrel types. Millions of combinations!!! 3 levels with variations and random layouts.…
Announcement


