Full notes
Full Gung Beetle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Gameplay
- Balance
UI Overhaul:
Rebuilt the player HUD, this change has been in the works for a while now and we're happy to send it out, the player HUD now contains more information on what you have built in your guns as well as a huge amount of graphical updates.
Made the overall UI cleaner and more consistent in all menus.
Additions:
Factory storage system implemented, we got rid of the disable factory function and have implemented a system to store factories when you don't want them, this system means trying more builds will be easier.
New Achievements, there are now achievements building for each manufacturers special gun.
Dodge ball, added the Dodge Ball, we are working on a couple of more balls in the coming weeks too.
Balance changes:
Decreased Health of first level heavy enemies, They had the data from later level enemies and were too beefy,
Thanks everyone!
Source
Changelog.gg summarizes and formats this update. How we read updates.
