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- FOUNDRY
Community Mini-event: Petting zoo edition
You’ve built factories. You’ve built quarrys. You’ve (not yet) built trains. But what about the friendly little critters around the planet? We were very impressed by your dedication to create the most enormous factories…
Event4 changesGameplayStore - FOUNDRY
DevBlog #101 | Foundry Fridays: Trains & Update 4
Hello everyone! This is the final FOUNDRY Friday before we’re launching Update 4 “Rails & Reactors” on Tuesday, April 28th. Therefore today we’re covering the update’s content in general, and are looking more deeply int…
Store6 changesGameplay - FOUNDRY
DevBlog #100 | Foundry Fridays: Xeno Power Plant
Hello everyone! This is episode 100 of FOUNDRY Fridays! Time flies when you’re building the factory (game). Looking back, it’s incredible how the game has progressed over the years. Quite an improvement over our first v…
Store13 changesGameplayBalance - FOUNDRY
DevBlog #99 | Foundry Fridays: Update 4 Date & Construction Drone
Hello everyone! Welcome back to another FOUNDRY Friday. Today I will be writing about the Update 4 progress and its planned release date, the construction drone and some smaller polishing we have added to the game. Upda…
Patch notes18 changesGameplayUI/audio - FOUNDRY
DevBlog #98 | Foundry Fridays: More Quality Of Life
Hello, dear robots! In this episode of Foundry Fridays I am excited to introduce… myself. My name is Omi, I recently joined the team to support all things game design. We are currently baking Update 4, and besides new c…
Patch notes15 changesFixGameplay - FOUNDRY
DevBlog #97 | Foundry Fridays: Info Overlay
Today, I’m excited to introduce a brand-new tool we’re working on to help you debug your factories more easily: the Info Overlay. Once released with the next update, you will be able to toggle the overlay at any time by…
Store5 changesGameplayUI/audio - FOUNDRY
DevBlog #96 | Foundry Fridays: Trains on Experimental
Hello everyone! It’s been about two weeks since we launched Update 3 “Xeno Tech” and I wanted to take the time to say thanks to everyone who played the game so far. Many of you came back for the new content, and feedbac…
Store5 changesGameplayCompatibility - FOUNDRY
Update 3 Hotfix #1 now live!
Update 3 Hotfix #1 Patch Notes Fixed an error that could occur when starting a dedicated server Fixed an error that could occur when loading certain save files Fixed an issue where the game would no longer warn the play…
Store11 changesFixServer - FOUNDRY
DevBlog #95 | Foundry Fridays: Path to Update 4
Hello everyone! Just two days ago Update 3 “Xeno Tech” was released and we hope everyone is enjoying the new features. Naturally we’re now mostly focused on reacting to feedback and bug reports, but thanks to Update 3 b…
Store5 changesGameplay - FOUNDRY
Update 3: Xeno-Tech is NOW LIVE!
Hello everyone! We just wanted to let you know that Update 3: Xeno-Tech is now live! You can read more about the highlights in this steam post here. If you're interested in the full changelog, you can read all of it her…
Store34 changesFixGameplay - FOUNDRY
DevBlog #94 | Foundry Fridays: Update 3 Release Date Announcement
Hello everyone! We are back from our two week Christmas break and are now focused on applying the finishing touches for the upcoming Update 3. Release Date Announcement Update 3 ”Xeno Tech” will be released on Wednesday…
Store2 changesGameplay - FOUNDRY
Tiny Factory Winners! & 25% off!
Hello fellow factory-optimizers, once again. First things first: Right now there is a 25% discount on FOUNDRY! The perfect holiday gift for friends & loved ones who has still not been bitten by the factory optimization-…
Event5 changesStore - FOUNDRY
Update 3 on the Experimental Branch
This message is also a pinned post on the Steam forum and can be found here: Link Hello everyone, Update 3 is now available as an experimental version on the experimental branch. For an overview of the new content and m…
Patch notes4 changesGameplay - FOUNDRY
DevBlog #93 | Foundry Fridays: Update 3 Announcement
Hello everyone! Today I have exciting news for you as I'll be sharing the content and release timeline of Update 3 “Xeno Tech” with you. I’ll start with a short TLDR section, before going into detail below. TLDR Update…
Store13 changesGameplayMaps - FOUNDRY
DevBlog #92 | Foundry Fridays: Worms and Caves
Hello everyone! We never stop trying to make the most out of the voxel-based world of Foundry. With the introduction of Lava Caves we already brought some more gameplay content underground. But there is still a lot of u…






